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That's one of the planets from @Monroe's planet pack and he did an awesome job! :D
You shouldn't have to do anything with the trader file. I figured out how to include it with a scenario automatically now so no copying needed. :D...
You don't really need any programming knowledge to make scenarios though it helps to be familiar with using syntax, etc. it's mostly editing text...
That was an awesome video! Love the EVE Online audio used (that game is a huge inspiration for my space content)
Well you just gave me an idea for my red dwarf star playfield. :D
I'm going to check this out! Looks like I found the patrol vessel to guard the Xenu capital. :D So awesome and thank you for sharing!
That new lava nascent planet is no joke!
You can put multiple options into the yaml so a given POI can be set to spawn both onwater and terrain like this: Placeat: OnWater, Terrain (not...
Posted a new version of my scenario for Alpha 10! https://steamcommunity.com/sharedfiles/filedetails/?id=1742662471
Posted Alpha 10 version: - Updated scenario for Alpha 10 compatibility. Changes from previous Alpha 9.7 version: Planets: - Added a red...
Working on a new starter planet. A post-nuclear war type planet where players will have to scavenge and salvage supplies from the ruins. [ATTACH]...
Saw this view while teleporting around Eden to test for alpha 10 problems: [ATTACH] I think I got most problems fixed except for 1 POI. There...
Good idea!
Still trying to get it out this week, but I ran into a couple issues that had to be fixed due to changed in A10. :D
It's possible it's not compatible with the voxel nature of Empyrion maybe.
Since I'm going to add a lot of starter planets to my scenario, I wanted to improve the starter planet selection menu a bit by making it easier to...
Yesterday and today I've been working on the Steam workshop page for the alpha 10 version of my scenario (not yet public) to update the...
Welcome!
Those are really cool!
I've noticed this too.