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Open the console and type "map" (without the quotes). You can use "map hide" to hide everything after you find it.
They fixed the bug where random scenarios with custom playfields wouldn't start in coop or on dedicated servers unless you moved the playfield...
Started making a new starter planet tonight. This is going to be a post-nuclear war one. You'll wake up from cryo stasis to a post apocalyptic,...
Wasn't expecting THAT! :D
I'll put up a guide in the blueprints forum later!
The game can't even handle it. :D entering the playfield causes error spam in the console. Doesn't seem to crash the game but for now you won't be...
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Did some testing: [ATTACH] [ATTACH] [ATTACH]
It's so beautiful! Not sure if you know this but you can set up LCD screens as holographic displays sort of. It's kind of a cool effect. [ATTACH]
Testing some "stars" to be added to my scenario: [ATTACH] [ATTACH] [ATTACH] The idea is to make Eden a trinary star system by adding planets...
Scientifically accurate "planet". [ATTACH]
Woohoo!
Those windows look awesome!
I'll be putting up an alpha 10 version later this week.
I'm patiently waiting so I can update my scenario. :D
6 hours to go! Plus or minus who knows how many hours in case there's hiccups. :D
Love stories like this! If everything goes well, I'll be releasing an alpha 10 version this week with a couple new starting planets. Hopefully...
That's so cool!
I think so but my scenario uses random generation for the solar system by design.
That would be my preferred way but you can't use teleporters to teleport to other playfields in a random scenario because of the randomized planet...