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This has some pictures of some of the deco: https://empyriononline.com/threads/handbook-playfield-reference-sheet-v0-1.12646/ But be warned, it...
Are you trying to create a random scenario where a new solar system is randomly generated each time you start a new game using the scenario and...
The SSG is used to preview and create new randomly generated solar systems. Sadly it can't be used to edit existing scenarios. BarrenMetal is...
Making a little smuggler hideout for my dust storm planet! They don't show up on the detector or the map, but do show up on your HUD once you are...
Basically finished my Polaris Sanctuary POI. Here's some views of it in creative mode. One of the buildings is locked but can be opened by finding...
That looks awesome!
Awesome look. Very true to SciFi there. :D
Hope it works! Let me know in case I missed something and it doesn't work. :D
Today I spent some time working on the interior of the main building of the Polaris Sanctuary. The main commons area. There will be a...
To see how to make a random scenario, look at the Default Multiplayer scenario and just follow its folder structure. You can delete everything in...
Okay here's how you add a new planet type that uses custom playfields. In your solarsystemconfig.yaml, you'll need to add 2 new entries. First,...
That looks so nice!
Forced to stand in one spot for all eternity, until they get blown up by a stray laser shot. :(
Remove it the same way you remove any other block in creative: Shift-right click (with a block in hand). Multitool (I assume that works though...
You can access it via the control panel. Would be nice to have it in the logistics menu too if it's not already. :D
Sadly it still changes when you approach. :(
Turret sounds have been reported by many players so it's not just you. I hope they continue to add more ambient sounds and music!
Some good ideas.
I don't think there is a guide yet for adding new planets. I can't type up how to do it at the moment but I'll get back to you if nobody else does!
I really hope they add in a dust storm weather effect. :D