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Spent literally all night (morning?) trying to figure out how to fix the texture bug with cave bases. I've found a partial workaround that lets...
That looks amazing! Can't wait till it's done. :D
Started working on my planets again: [IMG]
That's a neat trick! I'll have to keep it in mind. :D
73 downward thrust? Now THAT'S a cargo hauler!
That looks really nice and will be super useful.
The night before experimental dropped I was playing around with making ruined cities in a playfield. Here's what I was able to get spawn before...
Looks cool!
Worked on a little civilian solar farm POI. Still got some texture work to do. [IMG] [IMG]
Basically done with the Foundry (finally!). I'm pretty happy with it overall. It's my first large "real" POI. No idea how challenging it will...
Wow. I can't say enough nice things about this.
I took a break shortly after alpha 8 launched because of a combination of my brother's video card dying and other games that I've been involved...
Thank you for those workshop links. That Achemar is stunning! Great inspiration there.
You can't make a perfect circle but you can use the various slopes and make like a 16 sided ring or something. As far as the gravity goes, that...
The Foundry is almost done: [IMG] [IMG] [IMG]
Unfortunately they are not visible from a planet's surface. The clouds shown on a planet while you are in space don't seem to be affected by any...
Looks cool! You can use the asteroid field that is a ring, but no actual planetary rings like what Saturn has, yet.
If you tie the hangar doors to a signal, they won't automatically open when you drive over them so you could control them with a switch or...
Wait wait WHAT?!?!?! :D
I really like the look of that one! Space passenger ships would be really cool to add. I experimented with putting NPC spawners and traders on a...