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We have pretty powerful ways to create unique, interesting, and quality playfields. The only real limit is the time required to create and balance...
I just want to say thank you again for this wonderful tool.
You can also do all of this using the SSG without needing to modify any config files with a text editor, though I don't have any experience with...
Yes, you can use custom playfields in the random generator! You can do this either by modifying an existing planet entry in the random config...
Sadly no. The closest you can get is to set all the planets to be a neighbor of one planet. Then all those planets will link directly to that one...
I can't help you add a planet to an existing save game (I'm not familiar with that) but I do know how to add custom planets to the random solar...
I am so sorry. :(
I believe you need to use MapDistance for the discovery range, though I never got it to work myself.
Those boats look amazing!
I was able to make a planet that is completely water except for the poles. If anyone knows how to do the poles too I'd love to hear how.
Try this: [MEDIA]
*drool*
Awesome!
There's a lot more than 3 on the workshop, though I don't know how many of them have custom planets. You could look through the workshop and find...
You need an "alien block" and then right click it with it in your hand and one of the things you can place is a trader. I think you configure it...
I will release it publicly (along with a better trailer) once it's more finalized and tested, but I made a trailer because I like making videos...
If you want to try the current version, add me as a friend on Steam (ravien_ff) and then you'll be able to see it. Note that I won't be able to...
Everything in the teaser video is in this version though.
If I decide to release the current version I'll post here! A lot of my ideas didn't make it into the current one I'm playing but I know how to do...
Oh my gosh I didn't even know it was a game! Was just an Idea I came up with lol.