Separate names with a comma.
whats about a - GroupName: NullPOI # PLZ KEEP THIS POI! - - Used for 'security' spacing of POI CountMinMax: [ 1,...
maybe something like this # Removing dangers from touchdown area # (Area will be re-poplated further down in the file) - SpawnAt:...
This work not yet but this were the solution for many problems with the markers.
Since you can (easily) transfer the content of a container - which you have direct access to - to your network, it is ok if it also appears in the...
Simple solution: The game offers to change and delete ALL markers of a player - so you could also remove the many markers that have accumulated...
Yepp the blueprints are the only save way, luckily the game saves them when you create a repair template and with the creation of a factory item
Exactly, it counts the order in the ECF or if new Items, in the current SaveGame, in addition get the NEXT free Id so { +Block Name: A ... } =>...
With the EmpyrionScriptingMod 7.7.4 you have access to the BlockIdMapping/IdBlockMapping so you can save things under their name which probably...
With the EmpyrionScriptingMod https://empyriononline.com/threads/mod-empyrion-scripting-mod.49290/ you can use the "deconstruct" command for...
no, you can start with the ModLoader.zip bundle
Klar, du kannst per Script einen Schalter setzen dessen Signal dann die Lampen steuert
Kann ich bei mir lokal auf dem Server nicht nachstellen ?!? PS: Ich habe für das Öffnen einen "cooldown" von 60sec eingestellt
You fill find the mod package here https://empyriononline.com/threads/mod-my-mods-astic-compatible-with-the-v1-5.49107/ and the docs here...
Just ask your question ;-)
Da du vermutlich die Liste der Items "scrollen" möchtest musst du den scroll Befehl hier - um die "items" - eintragen (habe ich aber nicht...
The current ModLoader.zip package runs on my server with the 1.5 https://empyriononline.com/threads/mod-my-mods-astic-compatible-with-the-v1-5.49107/
@Jorgodan Es kommt darauf an ;-) mehre Varianten sind möglich Der Ersteller eines Szenarios übersetzt seine CSV Dateien und liefert diese mit aus...
1. in der "...[SaveGame]\Mods\EmpyrionScripting\Configuration.json" -> ist aber nicht angeraten da es Spieler gibt die eher in C# statt in...
1. Nein nur die Ausführung der C# Scripte kann eingeschränkt werden - die anderen sind für alle offen, nur die Funktionen sind natürlich...
@WOLFHORS3 Of course we would like to have more possibilities for modding like in other games. But the problem is that few have the time, skills...