Separate names with a comma.
Resetting might help, have you also tried restarting the whole server? But I'm no server expert. What do the other logs say, something suspicious...
Hmm, I don't see any playfield errors. I don't see any error at all. :) The Shader error is normal and should not casue any problems. Why do you...
I'll just add the current timestamp when clicking save and my SaveProcess returned success. That should be enough I guess. For the property...
For now it just shows a green 'Playfield saved...' status in the bottom left for 1 second. I thought about keeping a timestamp next to it to show...
Without any further ado: UPDATE (v1.90.1 b2282) Experimental (EPD 2 alpha) This is a first rough WIP version of EPD 2 alpha. Just to give a feel...
DEV Blog Update 20191006: Teaser: [ATTACH] https://empyriontools.org/ /jmc
DEV Blog Update 20191005: https://empyriontools.org/ /jmc
DEV Blog Update: https://empyriontools.org/2019/09/30/dev-blog-randomeditor-and-new-unified-ui/ As it seems, this is going to become a major...
What are you talking about?? SE is JUST physics. That's what I hate about it and that's why I play EGS. I don't want realistic physics in a game....
It's the ItemName you're looking for. Two ways to get the ItemName: - You can search the localization file - You can use EPD and use the...
A whopping 100 builds later: Combined RandomEditor looking good so far. Properties can be mixed in each tab between _dynamic and _static and data...
Proof of Concept: Not sure it works out in EPD 1.6x, though. Editor for random playfields (_dynamic & _static) in one editor window: Basic...
EDIT: @Monroe I'm thinking about creating a combined editor for playfield_dynamic.yaml and playfield_static.yaml (random playfield editor) into...
Yes, of course I'm still working on EPD X (working title :D ) with completely new editors and workflow, but that will still take a rather long...
UPDATE (v1.64.0 b2054) WIP Still way to go with the new Preflight, but I thought, I'll release an update. CHANGED: New Preflight: Total...
I'm not much of a server or MP expert, but if your playfield has already been visited once, then it got copied already from the main templates...
Not really, sorry, although I added some tooltips, when you hover over a property to show you (known) min/max limits and also some usage tips, as...
Hmm, the problem with batch changing planet size in yamls would be that other playfield properties like some stamps or also the temp, humidity...
Ok, seems to be a bug, since orbit playfields don't have biomes. Will take a look right away, but for now, disable preflight in options, then it...
UPDATE (v1.63.3 b2018) CHANGED: New Preflight: added first batch of checks and new layout. For now only on fixed 'playfield.yaml' and...