Separate names with a comma.
with my version, there is no more COQ when opening the map. Sorry, don't really know, if you can replace it, but backup your savegame folder and...
This is the most minimalistic version i can get to run without error. It seems, you need a Dronebase (not really, but for the game selector menu...
Thx for your kind feedback. /jmc
I tried it to set a fixed POIs name as structure reference (manually for a test, as EPD currently only supprts GroupNames to be set in PlayerSpawn...
Empyrion Universe Designer (EPD v2) alpha development progress: Importing of Sector.yaml and 3D handling and moving of OrbitSpheres almost done....
Thx, nice to hear that it is of help. :) Will take a look. /jmc
Maybe you misunderstood me there. :) It doesn't work with ANY playfield (original or custom), as far as i tested. My guess is that this bug got...
Just tested and confirmed. But i'm guessing this is a game bug, as this happens with all the playfields that originally come with the game as soon...
Generally: 1. Question: Do youwant to create your own scenario or use 'Default Multiplayer'? Setable in 'dedicated.yaml' via 'CustomScenario:'...
Expect greater things to come... [SPOILER] The next months will be filled with hard work, i guess. :) This is all just the 'proof of concept'...
Thank you for your kind words. /jmc
Here is the fixed playfield.yaml. You had the Id's of the biome clusters mixed up. Id's have to be unique for each biome cluster. So i renumbered...
Sure, i'm happy to help. Just rename the yaml to .txt and upload it here. /jmc
Yeah, it's a known issue and mentioned in the first post in this thread. Some Antivirus software flags EPD.exe false positively as Trojan/Virus....
Could you please upload the playfield.yaml here that did not work (rename .yaml to .txt). I'll check it out. Thx for the report. EDIT: I think,...
It's max per type per biome cluster. So you could have 5 Slimes AND 5 TalonGuards AND 5 Raptors AND ... in the same biome cluster at the same...
Thank you for your kind words. Glad you enjoy it. :) /jmc
UPDATE (v1.34.7) CHANGES: Now allowed to pick from fixed POIs, when setting Avoid/Near POIs in Random POIs. After some tests, this indeed seems...
UPDATE (v1.34.6) CHANGES: Added missing terrain textures including previews. Thx a lot to @Hummel-o-War for his outstanding work. :) DOWNLOAD...
Thx for the feedback. I'll take a look. i think that i should have access to all the textures he created. Language is C# /jmc