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@Germanicus I added the standard dead planets as a starting option too for alpha 12. Though you only start with some emergency rations so good...
It look so good! Love that reactor room.
Using experimental version and Chrome, the menu bar at the top is covering up the text formatting bar so I can't format titles: [ATTACH]
What an adventure you had! There are two types of plasma planets now (adding a third in alpha 12). You might have to warp to another solar system...
Think I'll make Jungle an available starting planet in alpha 12. :D
Easy fix on my end just have to wait for alpha 12. :D
Tonight I added some Villages and tribal POIs from the workshop to the new Tropical planet. The only faction found on the planet is Talon, so it's...
Yes we need more POIs on the workshop! I love the abyssal designs. Plus in alpha 12 you'll be able to use player turrets on them according to the...
Projector magic. :D I can think of a lot of uses for this. Such as for power conduits a player may need to reroute or activate for example. Nice...
Tonight I finished up this variation of Tropical planet. Needs some custom Talon villages though! [ATTACH]