Fixed An asteroid spawned in a story POI. I cannot continue the story

Discussion in 'Fixed (Read Only)' started by cyberjasse, May 5, 2025.

  1. cyberjasse

    cyberjasse Ensign

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    For more information see here Bug Report Template

    Build: v1.12.1 4742 04-21:04
    Mode: Singleplayer
    Platform: Steam
    DLC Installed: no

    SEED-ID: Playfield "Sigma Beta" with type "space" and seed ID 939313

    Reproducibility: Always
    Severity: Major

    Type: Map generation and Game story

    Summary: An asteroid spawned in the GLaD hideout and so I cannot enter. I cannot continue the story.

    Description: See the images . There is an asteroid inside the hideout for the "GLaD to meet you" mission. I cannot continue the story if I dont cheat with commands.
    By using the debug info command, I can see that the rock that spawned in the GLaD hideout is not a part of the POI . I was able to delete it via command

    Steps to Reproduce:
    Maybe it is related to the seed

    Screenshots, Crash Logs, any other Relevant Information or Download links:
    See Remote Upload Images
     
    #1
  2. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Hey cyberjasse, thx for reporting the issue! Will add a fix for the next update (although for everyone affected right now, the fix will not update already existing savegames)

    For anyone reading this, what you can do:
    1. Open the console
    2. Type in "ents -all" to show the POIs list with their IDs
    3. Search for an entry "AsteroidFi" and note its id, eg. 1048
    4. Type in the console "destroy 1048" to delete the asteroid field.
     
    #2
    ravien_ff likes this.
  3. ravien_ff

    ravien_ff Rear Admiral

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    I noticed the asteroid fields that have a clear area in the center, that area is "off center" by about 500 meters, meaning if you spawn an asteroid field in a sector at 0,0,0 and then spawn a mission POI also at the center, that mission POI will be very close, if not inside, of some of the deco asteroids.
     
    #3

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