For more information see here Bug Report Template Build:1.9.10 4131 Mode: Survival Mode: Singleplayer SERVER NAME: Singleplayer SEED-ID:575561 If applicable: MODIFIED PLAYFIELDS: Reproducibility: Always Severity: Minor Type: Player Armor/Armor Booster Summary: Armor Boosters in slots 5 & 6 disappear whenever I reload the game. Description: If I put any type of armor boosters into slots 5 or 6 on my heavy armor, they disappear. Slots 1-4 stay just fine though. I can equip them and they work just fine, it's just when I leave and reload the game that they disappear completely. This was also a problem when I had 1.9.4 just a couple days ago and 1.9.10 didn't fix it like I hoped. I do have modified ecf files, but this wasn't a problem until about a week ago and I've had the same ecfs for quite awhile now. Here's my ecf regarding heavy armor. Please let me know if there's anything that would make this happen. { +Item Id: 602, Name: ArmorHeavy Class: Armor RecipeName: HeavyArmor MarketPrice: 90000, display: true Meshfile: Entities/Misc/DummyPrefab DropMeshfile: Entities/Misc/BagSmallNewPrefab #Available variants: BagSmallChristmasPrefab Material: metal Mass: 52, type: float, display: false, formatter: Kilogram Volume: 41, type: float, display: true, formatter: Liter VolumeCapacity: 1000, type: float, display: true, formatter: Liter HoldType: 0 StackSize: 1 Canhold: false Category: Weapons/Items Info: bkiPlayerArmor, display: true Durability: 3000, display: true DegradationFac: 0.08, type: float, display: false # do not display anymore Oxygen: 1000, type: int, display: true Armor: 1000, type: int, display: true Heat: 55, type: int, display: true Cold: 55, type: int, display: true Radiation: 16, type: int, display: true FallDamageFac: 0.5, type: float, display: true PowerFac: 0.43, type: float, display: true # better: 0.085 SpeedFac: 0.5, type: float, display: true # better: 0.085 JumpFac: 0.35, type: float, display: true JetpackFac: 0.34, type: float, display: true FoodFac: 2.5, type: float, display: true StaminaFac: 1.2, type: float, display: true NrSlots: 6, type: int, display: true SlotItems: "InsulationBoost, ArmorBoost, JetpackBoost, MultiBoost, OxygenBoost, MobilityBoost, RadiationBoost, EVABoost, TransportationBoost,EVABoostEpic,InsulationBoostEpic,RadiationBoostEpic", display: true } Steps to Reproduce: 1)Equip armor boosters to slots 5 & 6. 2)Leave the game. 3)Reload the game. Screenshots, Crash Logs, any other Relevant Information or Download links:
Armor only allows 4 slots and has always been that way. If you modify the config files to allow more than 4 the game deletes everything after the 4th on restart. This has always been a known limitation and NOT a bug. This is a result of modding and not a bug. The devs intend for there to only be 4 working slots max. Edit They have classified this as not a bug multiple times in the past. Here is one other report where it was marked as not a bug. There were others too. https://empyriononline.com/threads/boosters-go-missing-from-equiped-armor-7200.92496/#post-390370
In the future, the devs only classify things as a bug if you can replicate it in a 100% vanilla game. They do not bug fix mods typically, and since this is a mod they typically won't touch it. Since no armor has more than 4 slots in vanilla then you can't possibly replicate it in a vanilla game......