Mode: Survival Mode: Singleplayer SERVER NAME: n/a SEED-ID: 267320 If applicable: MODIFIED PLAYFIELDS: No Reproducibility: Always Severity: Minor Type: Console command Summary: Asteroids not responding to console regenerate commands in Singleplayer Description: NOTE: this is not "asteroids don't regenerate in SP"... I know they don't. This is the admin/console command to regenerate, which should always work. After an asteroid has been mined, they are not regenerating with the console command, even though the command returns text that it has been Steps to Reproduce: (steps to reproduce the issue. This is ESSENTIAL for a bugfix!) Mine an asteroid. The ones I used were Prom. use the di console command to get the entity ID of the asteroid use the regenerate console command on the asteroid's ID the command will come back saying that the entity has been restored, but it does not regenerate on screen backing out of render range and returning does not restore the asteroid, either. Screenshots, Crash Logs, any other Relevant Information or Download links: ( Note: for more complex reproduction usecases that require quite some "setup", please create a savegame and upload it to a service.
Update/additional information: It looks like the "regenerate" console command is broken for other entities as well. I tried using it on the Derelict Ship (in the starting orbit) which had had the core killed. The core regenerated (it went from red "no core" to purple "alien core" text for the name), but the blocks that had been removed from it did not regenerate. So it looks like regenerate command in SP is currently dysfunctional for more than just asteroids as I originally reported...
not just SP.. every A12 server I've tried so far, NOTHING is regenerating.. asteroids, ground ore deposits nor POI
As many other features are currently in a WIP-Status... wouldn't it be possible that this kind of Console Commands are not yet fully operational? Almost all Map Marking and Location orientated Functions are currently Bugged. Faction-related Stuff: Bugged/not yet functional. Data-Base related efforts have now top Priority- but yes, a Bug report on not functioning commands can't hurt!
@Pach I just tried the command with asteroids & POI's & they regenerated ok so far. Does the gameoptions.yaml in the save game have the regenerate parameter set to true ? Code: RegeneratePOIs: true Edit: may have found something wrong with just regeneration in general.
There is no line "RegeneratePOIs" in the gameoptions.yaml in the save directory at all. I can try adding it and see if that fixes it?
The Default scenario which I presume you are using "Default Random" Main Menu > Start game > Survival has it off by default. You can add it to the save games gameoptions.yaml under: Options: - ValidFor: [ SP, Survival ]
Correct, default random. Side note: this isn't expected behavior. If I go to a console command, I expect it to work, regardless. Adding the RegeneratePOIs line to the yaml file did not enable me to regenerate a POI. It is possible I entered it incorrectly, but the game did not give any errors on loading.