Hm does the server actually run? It looks a bit like this also not running... if I read that right. That actually would point to a game issue. If the server does not start either, can you remove the epm folder and start it again. Does that work then, or still not running?
That was the log from when it when I tried to start it with EAH, when I use regular cmd file with or w/o graphics it works - it's running now
Without EAH = you removed the EPM folder in the Mod directory, or you just did not start EAH? EAH has not really any impact on a server running or not. Only possibility would be if the EPM.dll is broken, that the server could not start. But then you would see exceptions in the logs. Seems to be something else here Could it be that you just reference the wrong Dedicated.yaml or DedicatedBatch in EAH? Does EAH connect if you you start the game without eah and then start EAH?
You can set the value with a few clicks for all Playfields already. Just set one Playfield and then rightclick on "Copy Max Structure Limit". EAH has on purpose another value so that it gives Admins the option to warn Admins/Player if a Playfield gets to crowded. Even though you can set the game-value to a few thousand structures, this does not mean that the playfield will survive that many structures.
I didn't remove anything, I just dbbl clk the start with graphics .cmd file and it opens a green window with the server running. I'm using regular dedicated.yaml (which I put my server name into etc) No EAH and it runs fine. If I try to start EAH, that is when I get the crash - I'll get a screenshot of the error message this time, it won't let me highlight/copy/paste. thx. (by the way, when I had this error, I thought maybe something left over from alpha 9 was causing it, so I deleted the entire folder, and then ran steam cmd to install and validate, so I had a fresh copy of 10.1)
hm that would be very wired. EAH itself does not have any "contact" to the game to crash it or cause this. The only connection is the EPM.dll. But if you did not remove it, then it was running even when you started it with the graphics.cmd. So this can't be the issue. The crash message might be interesting though.
After following the directions on this page precisely, Discord chat is not working and the Bot is "offline" some of the directions are vague as well. Perhaps the directions can be updated? Firewall setting info? Thanks. https://eah.empyrion-homeworld.net/documentation/features/discord
If you have GroundedStructureSpawn: false in the dedicated.yaml your server will never complete setting up the 16 worker threads - crashes. Is this command deprecated? Thx
Hey, I think that is an Empyrion question. Best is to post it the fitting forum. This here is only about EAH.
Please help. How to fix bug with date 02.01.1900 in Autominer? I restarted the EAH several times but it did not help.
The first time when i buy a resource in the autominer, and use the command am:info, it shows me that "Fuel lasts till: 01.01.1900". But after I fill it and after the first step of extraction, the date and time stabilizes. I installed EAH already on a working server. And I have not tested this error on another account.
Hey, that sounds correct. 01.01.1900 is just an empty date. Since you did not fuel it before the date stays.
EAH Version 1.47.4.2 I can not set the Thrusters need open space function! If I set the tick and restart the tool, this will be removed. Tested also with the version 1.47.5.0 with a completely new setup, also here the function is not activated!