Capital Vessel

Discussion in 'Questions, Discussions & Feedback' started by EleonGameStudios, Aug 23, 2015.

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  1. WaspLV

    WaspLV Lieutenant

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    I like this game and enjoy building ships.
    This my first CV-UFO for survival games. I don't know how well it will do in PVP, but there is free space for Offline protector. Main purpose of this ship - Mobile base (with dock for SV). Unfortunately, its is not very cheap (14k iron ingots), but this is not a problem in Survival. It's lightly armored but has 14 places for turrets.

    http://steamcommunity.com/sharedfiles/filedetails/?id=817830782
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    #961
    Last edited: Dec 18, 2016
  2. Jaspis

    Jaspis Lieutenant

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    UPDATE:
    This is my Super Capital Carrier and Battleship updated to alpha 5.0

    Aeon2.1_2016-11-22_23-52-10.png NeuesSpiel_2016-12-20_14-31-07.png
     

    Attached Files:

    #962
  3. GraveRoeber

    GraveRoeber Lieutenant

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    Hello!
    This is the current version of my best line of Battle Cruisers, the X3. As always, don't let textures fool you. Every block is combat steel.


    317 title photo.jpg

    There are several build elements I feel are essential for PvP vessels, and I've included them all in this ship. First, all blocks capable of exploding are spaced 1-3 blocks from any other combustible blocks. Second, each room has lighting grouped to it, allowing players to turn the lights on in whatever system they're working in, and save power/lag at other times. Third, there are corridors offering access to the engines inside the ship, meaning repair or replacement does not mean leaving the safety of the ship.

    NCC-5309_Test_2016-11-19_02-08-50.png

    Features specific to the X317 include an aux. control panel in front of the central cockpit. Remove this panel to find a space for whatever upgrades you so choose. I prefer to put two extra T1 Generators here, but you might want extra ammo, because due to the number of turrets on this ship, it can go through a lot. The top tower includes the farm, living space, washcloset, and a common area. There is also an empty room which can become another bridge or storage area.

    NCC-5309_Test_2016-11-19_02-01-15.png

    Thrust is grouped into primary and secondary. Using secondary thrust on planets is not recommended due to power consumption, however it makes a good backup in case players target the nacelles during battle (secondary thrust located beneath the ship). There is a docking bay in the front section capable of fitting roughly 6 small fighters and 1 mid-size SV.

    The iron cost comes in at over 100k, however given the ship's performance, I think it's worth it. I've used this model for almost a year, (since before combat steel - the X301-313 are still available) and I feel that I'm close to perfecting it. That said, I would really love some community feedback to make the next one as deadly as possible. Please let me know what you think, and as always, see you in space!

    Steamlink: http://steamcommunity.com/sharedfiles/filedetails/?id=802742734
     

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    #963
  4. Kieve

    Kieve Rear Admiral

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    #964
  5. Jaspis

    Jaspis Lieutenant

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    Very Nice. Do you know if one of them fit in my freighter bay of my Capital? I have not the chance to try it by myself right now...
     
    #965
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  6. oojimaflip

    oojimaflip Captain

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    Lovely looking ships, and this reminds me; I really need to finish the Humpback and Leatherback!
     
    #966
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  7. vicomt

    vicomt Captain

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    /me cracks the whip
     
    #967
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  8. Kieve

    Kieve Rear Admiral

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    They're cap-ships, Jaspis. Even if you could fit one, it wouldn't dock, so... not sure what the point would be?
     
    #968
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  9. Jaspis

    Jaspis Lieutenant

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    Ahh, damn, sorry. I forgott this... Two caps can not dock together. First thinking than writing :oops:
     
    #969
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  10. Jaspis

    Jaspis Lieutenant

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    Reason is im searching for a freighter for my freighter-bay, but i don´t have the time right now to create one... Need a SV but big enough...
     
    #970
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  11. MELS

    MELS Lieutenant

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  12. Booyaah

    Booyaah Captain

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    #972
    Last edited: Dec 22, 2016
  13. MELS

    MELS Lieutenant

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  14. vicomt

    vicomt Captain

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    New Year, New Hulls!

    This time it's a triple treat, Two semi-mirrored asymmetric blockade runners, and the grand-daddy battle-cruiser to protect them

    First we have the twins, Geri and Freki - heavily armed and lightly (but thick) armoured blockade runners, they get a reasonable amount of cargo through hostile territory to where you need it. Fast.



    As you can see, the twins are.... not quite identical, hopefully they evoke a sense of kinship though.

    Finally we have the grand-daddy battle-cruiser himself, Fenrir - Armed to the teeth, heavily armoured, manoeuvrable, and a perfect guard for the twins should backup be called for.

    http://steamcommunity.com/sharedfiles/filedetails/?id=831337771
    [​IMG]
    Disclaimer - NOT PVP Tested - although it might do reasonably well.... anyone fancy testing it out?

    we hope you find a use for these ships, and as always, comments and suggestion are welcome :D

    * As usual, expect frequent updates as we fix issues, a couple of which we already know about, but there's always more to find ;)
     
    #974
    Last edited: Jan 1, 2017
  15. oojimaflip

    oojimaflip Captain

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  16. Mysh

    Mysh Captain

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    #976
    Last edited: Jan 2, 2017
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  17. Mysh

    Mysh Captain

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    #977
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  18. Kieve

    Kieve Rear Admiral

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    #978
  19. SoCalExile

    SoCalExile Captain

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    #979
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  20. Angvir

    Angvir Lieutenant

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    #980
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