Ok, Fehler trat erneut auf hier das Output.log: Initialize engine version: 5.2.3f1 (f3d16a1fa2dd) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380) Vendor: NVIDIA VRAM: 1992 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Failed loading assembly Managed/Assembly-CSharp.dll Loading script assembly "Managed/Assembly-CSharp.dll" failed! (Filename: C:/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1133) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.Advertisements.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.Advertisements.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\libnoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\ufps.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\ufps.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UMA.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\UMA.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 0.185 seconds <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0 <RI> Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\empyrion_Data\Managed\System.dll (this message is harmless) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (probably SpaceD_AnimateTiledTexture?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (probably Eleon.Ngui.WindowStub?) has a different serialization layout when loading. (Read 32 bytes but expected 128 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) Setting up 2 worker threads for Enlighten. Thread -> id: 1044 -> priority: 1 Thread -> id: 3f0 -> priority: 1
Sorry Leute, aber ich hab nicht die Zeit alle 2 Tage zu patchen, ich will nicht die ganze Zeit daheim sitzen und darauf warten dass das nächste Update kommt. Ich mach den Server wieder auf wenn die Rate abgenommen hat. Bis dann Sorry, but I don't have the time to patch every 2nd day, I don't want to sit at home all the time to wait for the next update. The server will be reopened when the patch rate decreases. See you then.
Install TightVNC, and remote control your server with ease from anywhere. This is what I do, and the multiple patches every other day are no real bother. Two minutes of time. Dont give up hope! Plus these hotfixes lately have been lots of good MP fixes!