from this i get that when you are "naked", you are technically wearing the "interior suit". any way to config this naked-suit ? - because my lunghs can hold a little bit of oxygen, so i can dive my escape-pod !!
Nope. The interior suit is the same as being naked. You can customize the player's stats in the EClassConfig, but it only relates to health and mass. It's the act of wearing a helmet that lets you breathe and in the interior suit you have no helmet to put on. I did come up with a way to breathe underwater without a suit, but it's dependent on a rebreather item rather than altering the player stats. I never tested the idea though, but it should work... in theory.
True and Snow and I believe Swamp. Hey if all else fails you can always quickly make your own scenario and setup what ever you want to start with. @ravien_ff has a nice link on his post for a starter scenario add in the starter playfield you want in it and make the changes you want. Ok yes I'm over simplifying here but really it's not all that hard to make simple changes and make your our start. If you want the epic armor or a epic sniper to start with you can. And still keep all the random start other then the change to starter playfield you wish or all of them. You can even drop in a SV, HV or CV near you. Have it build your base on the starter for you.
Interesting ! int this path there are these files could you please lead me to these difficulty-settings you are talking about ? semi-EDIT in this other path there are few more files please help a guy lost in his database !
In Empyrion - Galactic Survival\Content\Playfields\TemperateStarter\playfield_static.yaml Somewhere around lines 1128 there is a " Fixed" section: FixedPlayerStart: - Mode: Creative SubMode: Empty Armor: ArmorLight Pos: [ -1177, 37.6, 1452.6 ] RotY: 105 - Mode: Creative SubMode: Normal Armor: ArmorLight Pos: [-1114.4, 44.9, 1476 ] RotY: 150 - Mode: Debug Armor: ArmorLight Pos: [ 0, 147, 0 ] RotY: 160 - Mode: Survival HERE <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Spawn: EscapePod Pos: [ -350, 0 ] # fixed x,z position of escape pod start (Equator)
All "items" names are in the localisation file, 1st colum : Empyrion\Content\Extras\Localisation.csv You can open it with Excel.
Game updates can overwrite your changes. Best to use your own custom scenario and place your changed playfields in there so they won't get overwritten.