Hey everybody , I'm building a rather large spacestation and The CPU with the maximum number of *Allowed extenders has fallen far short for the job. First question why do inert, does nothing blocks require CPU? or is this a system to limit structure and vehicle sizes/complexity for the game engine sake? Second, why limit the number of Extenders? if somebody/a group wants to put in the effort/group activity to keep adding more extenders, why stop that? Last Question, After researching this a bit and thinking I need to change the settings to allow this (and possibly others) to function will I "Lose" all of the structures and vehicles I have already built with my time in Empyrion with a New Game *Or can I change that setting as it is (Creative Mode atm)?