There is still something wonky currently going on with motion sensors and SVs. See that here The footage is from a modified Reforged Eden game (Anvil Server), but it looks and (not)works just the same in a Vanilla creative session. The Hangar is coupled to a motion sensor, with a 4x OR in between. The blueprints in case you want to reproduce: https://steamcommunity.com/sharedfiles/filedetails/?id=2981721940 https://steamcommunity.com/sharedfiles/filedetails/?id=2613176121