I find the default Empyrion crosshair incredibly hard to see but luckily I stumbled on a thread and youtube video that seemed like a game changer. https://empyriononline.com/threads/modding-models-for-blocks.96541/ Thanks to Zaphodikus for providing the info. For offline and co-op play everything works fine using the official tool provided by Ellyon. BlockModelsAndSuitPropsModding However I can't seem to use the crosshair for any online EAC gameplay? Have Ellyon updated the BlockModelsAndSuitPropsModding to work with their latest unity version? Or is the the utility provided only designed for offline Single or Co-Op? The error using EAC seems to reference a version issue. Hopefully this is in the correct forum place to ask just a question or 2. Here is a very low quality youtube video showing my replacement/alternative crosshair in offline use. Dark Rogue Trust me when I say that the default crosshair is pretty much useless to anyone without perfect vision on Rogue.
Crosshairs need to be set on the server, not client, when you want to use them on a server. They can be set in the scenario so default game changes don't override your own.
Thanks ravien you have confirmed my worst suspicions lol I think it goes without saying expecting servers to include user defined Crosshairs is too much of a ask. So my legit Ellyon authorised work is basically useless.