For more information see here Bug Report Template Build:current Mode:ssurvival Mode: SERVER NAME:EEmplex but happens on all SEED-ID: If applicable: MODIFIED PLAYFIELDS: Reproducibility:eevery time Severity:high Type:Fuel bug Summary:When you teleport out of a playfield and your base has a shield, the shield will continue to generate if no one is on the playfield. Causing fuel which should last for 200hrs to last for only 10hrs. Description: Steps to Reproduce: 1) make base with shield and teleport 2) teleport off playfield and have no players return to playfield 3) wait a few hours or multiple and notice fuel drain Screenshots, Crash Logs, any other Relevant Information or Download links:
For that reason it was suggested by the Devs to use Sensors that switch off the Teleporter as soon as the Avatar has been 'beamed' away.