Love it!! What I'd like to see is Flat Landing Gear for the CV, like the ones available for the HV & SV. I see more and more CVs that sit flat on their belly instead of using landing gear because the available gear doesn't fit with the design. Like the Crawler CVs I have seen, they look best sitting on the simulated Crawler Tracks than up on landing gear and when you land it tends to damage both the CV bottom and the deck of the landing pad.
Which is an option... that inflates the Device Count. Can feel more like a 'workaround' then a solution because of that.
Changing the sprint key also changes the key for e.g. picking up the motorbike and terrain objects, but not e.g. shift-clicking in the inventory. I think the modifier for picking up things should stay shift; it's "shift+activate", not "activate while sprinting".
I use a simple color code. It's good enough to reduce searches from all cargo boxes to just some of them.
We used to do the colors of the dots for each type of construct-able. ie green for sv, but I like the look of the lcd better and it can be set to a sensor to turn off when you are not there to see it.
Hmm... now that ya mention it, I wonder if that works for Power/Fuel Conservation...? I really need to one of these days, actually get started at learning how to use that Signal Logic stuff...
I'm resisting the temptation beyond simple things until I'm reasonably sure that this part of the game is stable.
Good question. Most of my builds are small and simple so I don't yet have a felt need for automation. I think that it's a great addition and it adds some nice possibilities to the game.
my ctrl key broke down, i wanted to change the key mapping for ctrl key but i cannot find one! i went to the settings but i could not find a space to change the ctrl key , wich is used for stacking things in 100s now when i have piles of ores to cook i have to press my pinkiy on the shift and firiously click with my mouse key so what im saying is pls make it so that you can change the keys for eveything