Fixed Legacy Ships do not defend themselves [7414] [A12.3]

Discussion in 'Fixed (Read Only)' started by SomeoneStrange, Jun 29, 2020.

  1. SomeoneStrange

    SomeoneStrange Ensign

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    Primary Mode: Survival
    Secondary Mode: Dedicated Server
    Modified Playfields: No - Server created by copying "Default Multiplayer" scenerio
    Reproducibility: Always
    Severity: Minor
    Type: AIVessels

    Description: Entered Legacy space, engaged an Infector, Disintigrator, and Matter Converter. Players and CVs were not attacked by the turrets, however the Matter Converter's internal turrets still worked.

    I suspect there is some kind of problem preventing the new Alien Pulse Laser turrets from firing.
     
    #1
  2. Pantera

    Pantera Administrator Staff Member

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    Please recheck I have just been moving around near Legacy vessel in the public & internal builds & they were firing on me whenever I get near them.
    NewGame_8_2020-07-01_14-35-56.png
    (Note the green lasers & the my CV's shield level)
     
    #2
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  3. SomeoneStrange

    SomeoneStrange Ensign

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    Just tested on my server, and destroyed a Legacy Infector without resistance.

    I'll have to try spooling up a new one to see if the problem occurs again. Maybe some kind of issue when upgrading from 12.0 -> 12.1 ->12.2?
     
    #3
  4. Pantera

    Pantera Administrator Staff Member

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    Ok I found the bug it will be looked into asap.
     
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  5. andargor

    andargor Commander

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    Mode: Survival
    Mode: Dedicated Server

    SEED-ID: 20200619
    MODIFIED PLAYFIELDS: No

    Reproducibility: Always
    Severity: Major

    Type: Ship Combat

    Summary: Legacy Ships don't fire when you engage them

    Steps to Reproduce:
    1. Be in a custom faction
    2. Approach Legacy Ship
     
    #5
  6. Redfactionlp

    Redfactionlp Ensign

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    I have problems on my server legacy fraction that do not attack me unfortunately do not go weapons and ship and base fire unfortunately not back
     
    #6
  7. [WoG] Hermelin

    [WoG] Hermelin Ensign

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    Wir haben auf dem WOG Server große Probleme mit den Legacy Infector. Sie Spawnen ohne Ende. Sie vermehren sich wie ein Virus. Sie verschwinden auch nicht wider. Wir haben nicht selten über 300 Legacy Infector in einem Playfild mit dem EAH gelöscht. Meist fällt es auf weil, die Playfilds abstürzen, weil es zu viele geworden sind. Es gibt beim spawnen keine Obergrenze. Einer ruft den Nächsten und immer so weiter bis das Playfild zusammen bricht. Hier mal ein Beispiel Bild dazu.

    Außerdem schissen die Legacy Infector nicht und werfen unkontrolliert Unmengen von Ressourcen auf unseren Server. Was das spiel, langweilig macht.
    Bild [​IMG]
    Wie können wir das stoppen?

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------

    We have big problems with the Legacy Infector on the WOG server. You spawn without end. They multiply like a virus. They do not disappear again. We have often deleted over 300 Legacy Infectors in one Playfild with the EAH. Mostly it's because the playfields are crashing, because there are too many of them. There is no upper limit for spawning. One calls the next and so on until the playfield collapses. Here is an example picture.
    Picture[​IMG]
    Also, the Legacy Infectors do not **** and throw uncontrolled amounts of resources on our server. Which makes the game boring.

    How can we stop it?
     
    #7

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