Not a bug Many emissive devices are now white or overly-bright

Discussion in 'Archive (Read Only)' started by Garaman, Oct 22, 2022.

  1. Garaman

    Garaman Captain

    Joined:
    Aug 23, 2020
    Messages:
    553
    Likes Received:
    677
    Build: 1.8.14 3886
    Mode: Survival / Creative
    Mode: Single Player / Multiplayer

    Reproducibility: Always
    Severity: Minor

    Type: Emissive Textures

    Summary: As of the 1.8.1x series of updates, many emissive details on devices have changed from their default rich blue to either white, a brighter teal/cyan, or a brighter green

    Description:
    I am not sure which, if any, of these changes are deliberate, but many devices such as antennas, generators, and hover pads have changed their emissive colors. I have placed several of the devices that I noticed on a CV and HV frame to demonstrate the problematic models. I may be missing some, and it is possible that I'm seeing things incorrectly on some of these models too since I can't compare to the older colors.

    Steps to Reproduce:
    1. Load the attached BPs in a creative session, in space, with the back facing away from the sun
    2. Power up both blueprints
    3. For the CV blueprint, add some pentaxid to the pentaxid tank to make it illuminate
    4. Observe that many of the emissive colors have changed since 1.8.8.
    Screenshots:

    CV test frame. Demonstrates:
    • Green lights on fridges are much brighter and paler
    • Control screen on Repair Station is brighter than normal (may also affect other consoles)
    • Grill lines on food processor turn white when activated
    • Pentaxid tank turns white when filled
    • Small / T1 gen are pale white, T2 gen is cyan
    • Sci-fi furniture sets are paler and much more emissive than they were
    • Most lit antennas are either white or cyan now. I also recall the first antenna being more orange than yellow.
    • Some sides of the drill and laser cannons are whiter than others
    [​IMG]

    HV test frame. Demonstrates:
    • Fuel tank displays are much brighter than usual
    • Fridge display is over-bright and faded green
    • Constructor is overbright
    • Ventilators are overbright and a lighter shade of blue
    • Ground repulsors are more yellow than they used to be (I think?)
    • Hover booster is overbright and paler
    • Hover pads are white
    • Laser drill has same issue as CV version
    [​IMG]

    Ex: The blue of the T2 gen and the blue of the grid wall used to be the same shade
    [​IMG]

    Ex: The blue cube block used to match the color of the antenna
    [​IMG]
     

    Attached Files:

    #1
    Last edited: Oct 22, 2022
    DiMithras, Ente and ravien_ff like this.

Share This Page