Fixed Map console hologram can block player shots [00780]

Discussion in 'Fixed (Read Only)' started by Garaman, Feb 28, 2023.

  1. Garaman

    Garaman Captain

    Joined:
    Aug 23, 2020
    Messages:
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    Likes Received:
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    Build: 1.9.2 4019
    Mode: Creative / Survival
    Mode: Single Player / Multi-player

    Reproducibility: Always
    Severity: Minor

    Type: Deco collision geometry

    Summary: A powered map console's hologram can infinitely block all player shots, and depending on overlapping configuration can block shots well outside the bounds of the hologram.

    Description:
    When a holographic map console is active showing a planet or terrain mesh the hologram will completely block player projectiles if hit. This does not damage the console, so it will block infinite shots. The expected behavior is that the player should shoot right through the hologram without damaging the console.

    The worse part is that depending on its configuration in a POI it seems that multiple map consoles will produce a much wider undamagable wall that blocks shots well outside the range of the console display. See video below for an example.

    Other players have also reported that NPCs can shoot through these walls, giving them an unfair and unexplainable advantage in certain POIs.

    Steps to Reproduce:
    1. Start a creative scenario
    2. Load the attached epb "BA Target"
    3. Turn the base power on. Attempt to shoot the back wall through the hologram. You will not damage the wall.
    4. Place a second console 2 blocks behind the first one and attempt to shoot at different parts of the wall around both consoles. Your shots will be blocked by a large invisible wall.
    Screenshots / Videos:

    Example of the above steps with a few extra tests:
     

    Attached Files:

    #1
    Last edited: Feb 28, 2023
    Catnap, Ente, Sephrajin and 4 others like this.

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