Micro CV Building Challenge!

Discussion in 'General Discussion' started by T431, Dec 8, 2018.

  1. T431

    T431 Captain

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    I love that! I think we need more corvette kind of builds in this game.
     
    #21
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  2. Robot Shark

    Robot Shark Rear Admiral

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    Very nice build, I think it may be the longest submission for the challenge.
    The docking bay on the side is a nice touch.
     
    #22
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  3. Robot Shark

    Robot Shark Rear Admiral

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    Quick question, side docking bay or space reserved for grow pots?

    I figured out how to get enough space to put in a side docking bay for SV's on the Osanshouo W/O changing it's current dimensions.
    But it would sacrifice the area I reserved for grow pots.
     
    #23
  4. T431

    T431 Captain

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    The challenge mentions a docking port, not a docking bay. The doors on the sides of my Cutter are docking ports, and you can connect compatible SV's like the T4-Talon to it.
     
    #24
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  5. MidasGunhazard

    MidasGunhazard Captain

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    #25
    Last edited: Jan 7, 2019
  6. Kahrek

    Kahrek Captain

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    Spent most of the day toying with another submission for this challenge. I went vertical, full amenities including 18 growth plots and made of hardened steel (half blocks are combat steel). Not finished yet but as I am working from home today I figure I might get to start the pain job and adding details to the hull. (5 wide 11 long and something like 34 tall so it should meet the challenge rules)

    NewGame_2018-12-31_05-51-43.jpg NewGame_2018-12-31_05-51-51.jpg NewGame_2018-12-31_05-52-02.jpg NewGame_2018-12-31_05-52-22.jpg NewGame_2018-12-31_05-52-49.jpg

    I am really curious to get some feedback on this build. I like how it looks really different than most ships but since I have never built a vertical ship before I have no real frame to compare it to and am seeking some opinions.

    Cheers :)
     
    #26
  7. T431

    T431 Captain

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    That's a really creative way to go about it! It kinda reminds me of a building. Maybe make it more of a mobile space station?
     
    #27
  8. IronCartographer

    IronCartographer Captain

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    HOMEWORLD BANANA SHIP...! :D <3

    I'm amazed it works so well in such a small scale.

    http://homeworld.wikia.com/wiki/Kushan_Mothership

    [​IMG]
     
    #28
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  9. Kahrek

    Kahrek Captain

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    Oh wow. I must have subconsciously inspired myself from this. I played a couple thousand hours of Homeworld at least, not to mention Homeworld 2 and Cataclysm. Now where is that disc. I may need to revisit it again :D
     
    #29
  10. Kahrek

    Kahrek Captain

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    Okay well I embraced the Homeworld theme I apparently inspired myself from and I present you the Khar-Toba, my second submission to this challenge. Fully geared and totally vertical.

    I dropped the notion of specific roles and went with survival oriented affordable housing (not counting the 4 pulse lasers mind you).

    *Workshop link*
    https://steamcommunity.com/sharedfiles/filedetails/?id=1612778122

    Khar-Toba_2019-01-03_03-00-55.jpg Khar-Toba_2019-01-03_03-01-09.jpg Khar-Toba_2019-01-03_03-01-20.jpg Khar-Toba_2019-01-03_03-05-58.jpg Khar-Toba_2019-01-03_03-06-06.jpg Khar-Toba_2019-01-03_03-01-39.jpg Khar-Toba_2019-01-03_03-02-05.jpg Khar-Toba_2019-01-03_03-02-12.jpg Khar-Toba_2019-01-03_03-02-36.jpg Khar-Toba_2019-01-03_03-04-48.jpg

    I rushed the pain job a tad since I will probably not have any more time till the weekend but I had a blast with this challenge :)

    Any feedback is welcomed, positive or otherwise.

    Cheers! :)

    Kahrek Laume
     
    #30
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  11. RazzleWin

    RazzleWin Rear Admiral

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    With that vertical build it would be great if we had a pilot seat that swiveled so you could fly the ship horizontally with the controls swapping. Could have a lot of fun with those kinds of designs they would work so well for underground bases with such a small entrance.
     
    #31
  12. Neurocite

    Neurocite Ensign

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    Hello all
    Im still working on this but i wanted to post for feedback. I haven't got the hang of texturing yet but im working on it.
    Pretty well armed and with most survival needs. it doesn't have grow plots though.
    Ant advise is most welcome as im pretty new to the game.
    i really like all the entries so far, i definitely prefer small ships, i wish the sv's had more of the functionality of the cv's as i find them a nicer size to build with. ( a little bed for sv's would make me very happy )

    https://steamcommunity.com/sharedfiles/filedetails/?id=1615270935

    Neuro

    383120_20190105201224_1.png
     
    #32
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  13. Robot Shark

    Robot Shark Rear Admiral

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    I decided to go with the side hangar as a separate build.
    This version has been fully upgraded, it's not like my previous submissions that were meant as a low-level upgrade-able ship.
    It's a pity there are no 2x4 hangar doors in the game, so I did a double layer of 2x2 shutter doors.

    CV-Osanshouo V2


    20190106144806_1.jpg

    20190106144840_1.jpg
     
    #33
    Last edited: Jan 7, 2019
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  14. BunkerBuster

    BunkerBuster Lieutenant

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    I built a CV that fits this restriction over a year ago because I wanted to fit it into the base I was working on at the time. This challenge gives me a good excuse to give it a bit of an update.

    I have not updated the screenshots on the workshop yet but the new version can be downloaded here if anyone is interested.

    Screenshot (253).png

    Screenshot (258).png
    Screenshot (251).png
    Screenshot (259).png
     
    #34
  15. Kahrek

    Kahrek Captain

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    She might be a bit over-thrustered but I really like the look :)
     
    #35
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  16. Robot Shark

    Robot Shark Rear Admiral

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    Interesting look, and I can see you that have been updating it for 9.1
    I have one recommendation, move the entry ramp 1 block up so it is flush with the hull when retracted.

    Current:
    20190107094323_1.jpg

    Recommended change:
    20190107094702_1.jpg

    The new ramp can be textured and colored, but you cannot rotate the texture on it <sigh>
     
    #36
    Last edited: Jan 7, 2019
  17. BunkerBuster

    BunkerBuster Lieutenant

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    Thanks for pointing that out, looks and works way better then how I had it.

    Haha yeah I went a bit over the top with the thrusters, it does have a switch for disabling most of the thrusters though to save some power.
     
    #37
  18. Sephrajin

    Sephrajin Rear Admiral

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    GNAAAAA!!!!
    I find it rather disturbing that a 13x7 Hangar cant let a CV pass which is 6 blocks high - incl Roof turrets and Landing gear…
    So it is not only 1 but 2 !!!!! blocks missing for the height of a Hangardoor…

    You guys did awesome Jobs!
    20190113110519_1.jpg 20190113110545_1.jpg

    I *could* complete it, if i leave out the sentry of the top and getting rid of the flaps...
     
    #38
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  19. IronCartographer

    IronCartographer Captain

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    You could make turret nodes on the sides of the main body if you don't mind the double-bump effect on aerodynamics aesthetics. If you really mean sentry turret, it's easy to use the one which points straight out instead of rotating parallel to the surface, allowing it to function on the sides nicely. Full-sized turrets would be more awkward but probably still doable.
     
    #39
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  20. Sephrajin

    Sephrajin Rear Admiral

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    Thank you for the idea.
    Sadly I cant befriend with them (or fail to understand/imagine it properly).

    The only full sized turret that wouldnt destroy the challenge would fit at the rear…
    Though, that would give a nice top/bottom/sides protection...

    Goal achieved like mentioned…
    20190113121106_1.jpg
    20190113121441_1.jpg
    Think i'm gonna call her Classy Cassie, and i'm already tired of texturing…
    20190113122109_1.jpg
     
    #40
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