Thanx for the quick reply, do I need to configure NameIDMapping.json for reforged eden? I am still getting the errors after adding the path to the backpack extender config. https://gyazo.com/10d07293498a258b5e17a682ea638a54
Wie kann ich hier mehr als ein Item Eintragen? "ForbiddenItems": [ { "Id": 2920, "Count": 0, "ItemName": null }
Hab es so Probiert aber er schreibt es dann immer wieder auf Default: "ForbiddenItems": [ {"Id": "2920", "Count": 0, "ItemName": "null"} {"Id": "2921", "Count": 0, "ItemName": "null"} "ForbiddenItems": [ { "Id": 2920, "Count": 0, "ItemName": null } { "Id": 2921, "Count": 0, "ItemName": null }
Hab den Fehler gefunden: "ForbiddenItems": [ { "Id": 2920, "Count": 0, "ItemName": "null" }, { "Id": 2921, "Count": 0, "ItemName": "null" }, { "Id": 2922, "Count": 0, "ItemName": "null" }
Gibt es noch eine andere möglichkeit ausser alles für jedes Item untereinander zu schreiben zB. [12, 34, 56, 43, 95]
I want to prohibit vb in an instance. Can you work with placeholders in the config? instances are continuous. Instance3#1 Instance3#2 Instance3#3 etc.. my thought was Instance3#* Is it possible to work with placeholders in this situation? greetz Antwort gerne auch in Deutsch
VB 2.7.0: Instance names without # https://github.com/GitHub-TC/EmpyrionBackpackExtender/releases/tag/2.7.0 Hier kann man Instanznamen in der Konfiguration einfach ohne die #nnn angeben PS: Das könnte dich ggf auch interessieren https://github.com/GitHub-TC/EmpyrionChatDiscordBridge
Ich danke dir für das schnelle bearbeiten der mod. Funktioniert wie gewünscht Das mit dem Discord läuft auch wieder aber danke für deine aufmerksamkeit
Hello Everyone, I have a quick question. Each time I want to apply for game modification, as per example, number of bagpack available, price of bagpack it's not working. I Stop the server, open the configuration.json, modify item, quantity, restriction, register, apply for it and start the server. Once inside the game, all my new settings (from the configuration.json), goes back by default. I'm doing, by sure, something wrong, but dont know what Can someone help me to understand. Thanks
If the file has a syntax error, it will be reset to the default - it is best to use an editor that points out errors such as VisualStudioCode or Notepad++.
Thank you for your answer. I find a way to work the mod. Last question, The stack size doesnt work, is this normal ? Even, if I stop the mod make the modification. it doesnt matter if I put 100 or 16 Millions, the stack size doesnt work but maybe is something normal ? thanks