Hello! They are different for each server. We installed directly from the zip archive for each server. These are both privately owned servers. We run a large community. The only real difference between the two servers is that one game is installed to c:/ and the other game is installed to d:/. Each server is unique hardware.
Are there any hints in the log files in [EGSServer]\Logs\EWA ? If necessary, you can send me the log files via PM (Conversation)
Ok, good news. From the server I ran the EAH as GUI and received an os blocking message for the EWA. Proceeded to unblock EWA and reloaded under EAH NoGUI. Everything seems right now. With the os blocking no logs were created anywhere. I may not know enough to recognize a related message in the events log. We did not see anything that directly gave us a clue. We are still refining our server installation as we learn more.
Hello all, i have a question is it at all possible to get this EWA mod ready for setup on a nitdrado hosted server ? We switched from 4net players to nitrdado, but i am not sure if this mod is able to work on this one. Reason for installing this mod is we want to have backpack extender to work, but i am not sure how to get it working without.
You can use the ModPackage https://github.com/GitHub-TC/EmpyrionModPackage for Nitrado but not the EWA. Nitrado unfortunately does not open the required ports for the EWA
Hallo kann mir jemand sagen wie ich das genau einstellen muss in der timtabel das ein scrapyard wieder zurückgesetzt wird
I have the following error: Code: 29-01:24:44.056 01_24 -LOG- {EmpyrionScripting} MergeEcfFiles ==> Logs/current.log <== 29-01:24:54.945 01_24 -LOG- {:EWAExtenderCommunication} Try to connect ExecServerCommunication. EWAToEmpyrionPipe1185e56b539c410c91da83d16a8d7fdd Reason: System.IO.FileNotFoundException: Unable to find the specified file. at System.IO.MemoryMappedFiles.MemoryMappedFile.OpenExisting (System.String mapName) [0x00031] in <03f3355ff4214c59ae3f44587e76142b>:0 at SharedMemory.SharedBuffer.Open () [0x0017e] in <03f3355ff4214c59ae3f44587e76142b>:0 at SharedMemory.CircularBuffer..ctor (System.String name) [0x0000a] in <03f3355ff4214c59ae3f44587e76142b>:0 at EWAExtenderCommunication.ServerMessagePipe.ExecServerCommunication () [0x00014] in <6f2f415a8ad9456dbe2a2275cbe244de>:0 at EWAExtenderCommunication.ServerMessagePipe.ServerCommunicationLoop () [0x00010] in <6f2f415a8ad9456dbe2a2275cbe244de>:0 ==> ../Logs/4546/Playfield_250129-012357-24.log <== 29-01:25:15.380 01_25 -LOG- {EmpyrionScripting} BuildIdAndNameAccess I saw in a previous message that maybe refreshing from the install zip file might help, which I did. But after starting it up, changing the xstart file to start and restarting the server the error is still the same. Running on the bitr docker image. I have the empyrionscripting running and working correctly. In looking through the logs, this is the only entry from EWA. Appreciate any help. Thanks.