For more information see here Bug Report Template Build: 4914 Game environment: Dedicated server Platform: Steam DLC Installed: No SEED-ID: Any If applicable: SERVER NAME: Any If applicable:: Are you using any unofficial mods or custom maps ?: Yes Reproducibility: Always Severity: Major Summary: PDA function OnCompletePdaDataOps does not work on servers as it does in single player. Description: Using the PdaDataOps to either reset a PDA chapter, or changing the activatable setting of a PDA chapter on a server doesn't seem to take effect. It works as expected in single player. For example having one mission set a different mission to never be activated won't work. Or having one mission reset another mission doesn't work. Both of those will work in single player. This unfortunately breaks some missions on servers, info tooltips, and the like, that rely on the PdaDataOps. For example a repeatable random mission with multiple parts that is meant to activate automatically. If the player abandons the mission halfway through while playing on a server, there's no way to automatically reset it for them if they want to try it again in a different playfield, causing them to become stuck mid-progress. Steps to Reproduce: 1) Setup a mission that automatically activates when you perform an in-game action (such as opening a specific window). 2) Setup a second mission that changes the activation of the first mission to never. For example: ChapterData: FirstMission;Activatable;Never 3) Test it in single player and notice that after activating the second mission, the first mission will stop activating, but on a server the first mission will still activate. Alternate steps to reproduce: 1) Start a new Reforged Eden 2 server. Screenshots, Crash Logs, any other Relevant Information or Download links: This can also be reproduced in Reforged Eden 2. If you open the PDA and go to the tutorial tab, and turn off tutorial messages in the Project Eden Settings Menu, you will still get tutorial popups when opening windows for the first time such as the system or galaxy maps, or the blueprint library. In single player those will be turned off as expected.