Last night I had my SV running with myself a few meters away. I notice my SV was slowly rising then it started to bounce around. When I got into the Cockpit it would calm down. Did this a few times. Also noticed constructors were so slowwww. One other thing. Blocks of terrain were going missing off/on.
When I was checking out a GMT space station my parked sv floated up, but, I was the only one out of 3 to 4 people that could see it. Edited: Good find almost all the ships I'm using were bp'd pre-alpha i'll just have to figure something out.
If your still using a Stryker, your good, it was made after alpha. All BPs I have spawned in are post alpha, even the space station is a post alpha edit. I don't think the issue is all BPs, if it where true I'd crash loading in my Donnager, 110kt. Not only is it loaded and almost completely retrofitted for alpha, it is spawned inside my edited Dry Dock, with multiple other CVs surrounding it. I literally have more pre alpha blocks in one area on my creative then at least a few playfields if not our current server likely has in total. My computer is a hacked Alienware x51 R2, and she's only going for a light sprint after a few hours of repainting (yes, imagine repainting a 1/2km ship, block by block).
@Furian that ground bug is fairly common, it's something to do with loading. I see that on Azurus all the time and usually fixes itself, sometimes I have to relog. Azurus is fine as of right now, I briefly logged in to check. I'm sure most of the other worlds are fine as well. But this should be a reminder to everyone - keep your stuff blueprinted. The game is in Alpha, after all.
I've noticed similar. My Tyrax Hunter Miner can get awfully rumbly at times, & once I had it sitting there awhile while working on my Home & came back to it & found it sitting buried down to half way in its Pasenger Seats into the ground, then when I got into it to make it behave it bounced up then tried to act normal like a little kid trying to pretend they hadn't just got caught misbehaving. I'm also having some times where I drive over the Water & my HV can't decide if it wants to behave correctly & ride on top of it or misbehave & fall into the Water & try to drive along the land below. The Tyrax Hunter Miner is a Post-Alpha build, built directly on the Server. Also played it safe & have deleted all my Pre-Alpha BPs to try to help with Issues. My Pre-Alpha Build Tyrax Starter HV mighta been especially popular. Wow, didn't know ya were a Hacker. Anyway, I forget off the top of my head if sticking a Pre-Alpha BP into Creative, deleting Pre-Alpha Blocks off of it, sticking Post-Alpha Blocks onto it, Saving that as a BP, then Spawning that new one in would render an old design safe or not. No sweat. Tyrax Hunter Miner BPed.
I work better at hacking life then the interwebs, I managed to shove a GTX 970 into an x51 running only a 330w PSU. Ducktape.... and lots of it. He said it didn't in the article, but that would also FUBAR everything, as POI's are just saved BPs by the game. Like I said, I think it may just be an error in some BPs. But, taking them into creative and resaving sounds viable as it should save it in the new format, unless the error in the model can persist through this (and then it would be a fault in the save format).
Lol if you ever heard of or played eve you woulda fit in nicely with us minmatars. People had all kinds of duck tape references for our ships including ourselves lol. One was like "When my ancestors went into the stars they kept in mind the mightiest of inventions. Duck tape so that even my shot up turrets can still be brought to bear on my enemies!!!"
Slame. I moved out of the wooden Hut you loaned me. Dont know what you want to do with it. Thank you for the loaner.
Hey no worries, I can delete it now to make room for more cores, unless anyone else wants to live there. Also, Announcement! Sometime within the next week, the server will be coming down for 6 hours while our website goes up. Currently we don't have a set time for this, but we are discussing the best time, and we will try to make it as soon as possible.
yeah I know, have seen it quite often. only reason I postet it was the the rift was there even after relog, and even when I got closer. also spawned in a ship from my factory, build completely in alpha, but slam and ani could only se the thrusters from it, to me it all were visible... spawned in another vessel before that, a pre-alpha ship. entire thing where visible to others. still dunno what to make of this
now I believe I know why... all the spawned in pre-alpha ships corrupts the playfield and surrounding serverfiles... I'll get rid of the few pre alpha fighters I have, I suggest we get rid of every pre-alpha item we have to get the server back on it's feets.........
or at least just reset pyrite... RGC should be able to move all essential resources and alpha ships out of the system till pyrite gets restored... alot of ppl lost everything... Decrypter lost the base he and I hand build together, his big hakoon cv vanished an all of his stuff - except for 2 sv's and a HV he currently resides on my CV that survived.. the dmg has happened randomly on pyrite as most of my SV were intact... but right now I'm in fear what might happen as all of my sv's are docked to CV :O crap, need to get home and remove those damn pre-alpha sv's!! tik tak tik tak... and I believe the POI's are still broken
Part of danubes problems stem from the giant bases with 4-5 vehicles including massive docks for multiple cv I think. 90% of which are not even GMT. As a member of GMT I was asked not to even leave my small cv on the planet. Seems a little odd that others can do so on the homeworld of the GMT when members can not.