repair blocks, dont limit to only one

Discussion in 'Suggestions' started by VISION305, Oct 29, 2021.

  1. VISION305

    VISION305 Rear Admiral

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    Im sure there is a technical reason for only allowing one repair block per base or CV but this is a bad limitation that should probably be addressed.

    We build a large carrier CV and want to be able to land our ships on multiple landing pads. We want the landing pads to each have their own repair blocks. It just makes more sense.


    EDIT: Another option would be to have any vessel landing on a base or CV that has a repair block will be repaired regardless of whether or not it is on top of the block.
     
    #1
    Last edited: Oct 29, 2021
  2. TheGazbeard

    TheGazbeard Lieutenant

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    Good suggestions.

    @devs - think of it this way - you build a hangar style base and want to place a repair bay ... but where?

    Put it on the roof landing pad and your HVs cannot use it.
    Put it in the hangar and your CVs cannot use it.
    Build a new/extra groundlevel landing pad big enough for CVs and low enough for HVs, then add defence turrets and your base might run out of CPU before you're finished.

    It's a topic that needs looked at.
     
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