Hi, Issue number 1: Some of these enemies move WAY TOO FAST while also erratically which makes them extremely difficult to hit, especially in tight quarters. This might not be as terribly bad a thing if not for issue number 2. Issue number 2: Why is almost every hit by these enemies an infection, status effect? Is armour some sort of paper we are wearing? Maybe tune it down to only like 25% change of infection? It seems almost automatic and feels bad to have cleared it and get re-infected over and over and over and over.... Just some feedback that hopefully gets considered.