here is my Mothership, could be use as a cv also as u see, it drives as a tank as it should be , and can run for 8 hrs straight, not sure its a good idear the inside is finish and playable, but u might want to add stuff to it, as is I like it, its simple and has all the needs to play the game u could prob make a bunch of star trek stuff with the saucer, maybe not flat enough, I might try it later on, will see the last pic is a cv with the sv on top, it might need a bit of painting and speed modification, let me know if u do
Arrowhead MKII Built from scratch in survival mode, as we was testing the 3.6.0 release. Light, fast and deadly
oh I like , downloaded ty, black also , we need a new armor but at a angle here is a modified version of my other ship, the black bird, but armored and packing a punch, will have to test it later, to late, let me know if u do test her and tell me what it needs or don`t need. was getting tired of the drones shooting my cockpit all the time.
Heavy Support and Assault Vessel Hello there ! Here's a little something that started out as a replica of a BSG Raptor, and turned out to be a very dependable ship in "survival". + 5 x Containers to the list above Cockpit and main cabin modules have a 2 layer block armor below. Core and Fuel tanks are partially shielded with Containers (inaccessible) due to their higher HP compared to armor blocks. Thrusters are all hidden behind grating (Window Transparent) for extra protection. Fuel consumption is about 2-3 tanks on a long base raid and about 1 tank during inter-planetary transit (1 way). The firepower is low, 'coz we're a team of three and we like to finish the job "down on the ground" It may not be pretty, hell, it's lost most of the paint due to repeated repairs, but it's damn strong. There were raids where it took multiple cannon hits and still got us back home. So if you're looking for a long run Survival Mode ship, this should be handy. Hope you find it useful, enjoy
Hey guy her the Viper MK.II(old BattleStar Galactica) from my brother. Is a nice intercepter, look at the screens.
Just have to say folks....there are some truly superb designs being submitted here. Keep them coming, who knows, some of them may wind up 'in-game'.
Here's the RSSF Hesperos TF3: sort of a shuttle ship to take up to 14 passengers. It has room for 20+ Cargo boxes, many fridges and oxygen tanks, as well as all kind of weapons. Blueprint attached.
Inside or looking at your SV, press "rAlt+O" (the right "Alt" key (under the comma/period) and the "O" key) to create a blue print, name it (probably "Nova", but whatever ). Now browse to "C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Saves\Blueprints\XXX" (XXX is your character name), find your newly created BP (a .epb file), right click, and choose "send to" > "compressed (zipped) folder". Now attach said .zip to your post. Viola! We can all try it out and play with it and see it for its awesomeness!
This is the Rifter, from EVE Online. (edited for v3 overhaul) It's taken several days and many hours to get the design right. It's quite large as SV's go, weighing in at around 230T. It's a combat frigate, so it's not as nimble as smaller SV's, but is still capable of fast controlled flight. Edit v3: Thanks to some advice from Bakkur, I've completely overhauled the ships performance. It's now way more nimble than it was, though I made some adjustments in the drag, so that it still feels like it has some weight. A gravity generator has been added also, so no more banging your head when in zero G. Edit v3: I've also overhauled the interior, and other various aesthetic changes, like closing off the large engine radiators at the front, and giving the large radiator interior area a look of purpose. I also tweaked the crew cabin, and cargo areas. The Rifter will accommodate x1 pilot, and x6 passengers. File/pictures updated, I fixed the landing gear to how it's intended in the lore from EVE Online. It has these oddly curved skids at the rear, that it leans back on while landed. Due to the ship being at a slight tilt when landed, I reworked the access point when entering from the ground. There's an entrance at the rear of each engine mandible. Edit v3: After changing the flight characteristics, the ship was able to descend much faster, so I made adjustments to the amount of upwards thrust at the rear of the ship. Once the large engine/radiator mandibles at the front are on the ground, if you continue to hold down the C key, the rear of the ship will slowly lower itself down onto it's landing skids. This same feature works in reverse when taking off by using the up arrow key. It looks pretty sweet! Edit v3.2: Just made some updates to some oversights that I made here and there. I also made some slight tweaks to the performance/handling. A short showcase video!
If is there any SC2 fun here.. check my Viking MK III ! it has: 4 Fuel tanks 4 generators (max 7.20 MW ) 10 RCS (its really heavy ) 8 Rocket launchers oxygen station some cargo and fridges. What do you think?
This is my first, I would say finished SV. It's compact, pretty agile and good against ground bases and normal Drones. Because it's that compact, it's vulnerable against Space Drones if they sneak up and drill through one of the 4 Fuel Tanks. - 2 Generators - 3 RCSs - 4 Fuel Tanks - 3 Oxygen Tanks - Oxygen Station - Small Constructor - 8 Cargo Boxes