SV Patrol Vessels for Zirax

Discussion in 'Scenarios' started by Mycroft_Groks, Jul 3, 2024.

  1. Mycroft_Groks

    Mycroft_Groks Lieutenant

    Joined:
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    I'm trying to get some Zirax SVs to spawn in a custom playfield. I can get the SV to spawn and work as it should, but it spawns in large blocks. I wanted it to spawn as an SV with the usual small blocks. Anyway to do this? or is it just not in the code?

    Here's what I'm using to spawn in the SV. It works just as a normal freighter or patrol vessel works. It's just in the wrong block size


    - Name: [SV_ZiraxProwler]
    Faction: Zirax
    CountMinMax: [4, 8]
    Probability: 1
    CanNotBeControlledByMasterAI: False
    FixedMaxSpeed: [15, 15]
    Mission: SpacePatrol
    MissionDescription:
    DelayBetweenRespawnMinMax: [3600, 3600]
    DelayBeforeSelfDestructionMinMax: [3600, 3600]
    IsRespawnAfterDestruction: False
    RadiusMinMax: [750, 7500]
    POINameAsPositionRef: [Eden_BA_DummyPOI]
    Position:
    PosXZMinMax: [500, 3000]
    PosYMax: 1000
    StockDescription:
    Name: [SpaceDronePolarisLaser]
    AmountMinMax: [1, 2]
    ExtraMinMax: [0,0]
    Type: FighterDrone
    Properties:
    - Key: MapDistance
    Value: 0
    - Key: HudDistance
    Value: 3000
    - Key: AIManPatrolFactions #POI's of which factions can be patrolled?
    Value: "Polaris, Civilian"
    - Key: AIManMaxPursuitRange
    Value: 10000
     
    #1
  2. Vermillion

    Vermillion Rear Admiral

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    HV/SV as patrol vessels won't work/aren't supported. It's CV or nothing.

    You CAN spawn an HV/SV as a non-patrol vessel, just a regular POI ship. It won't move, but it'll sit there and any turrets it may have will shoot at enemies.
     
    #2

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