I know the subject has come up a few times, and I know the immediate answer is something somewhat complex and has to do with the limitations for the number of entries, but I was thinking about this and am wondering: Would it be possible to expand the texture pallet in a manner similar to how we are able to add custom colors to the color pallet, and have a larger selection of available textures in a similar manner? To clarify: The "Configure" button allows us to customize the color pallet: And even add additional pallets. Could the same thing be done, but with textures? Configuring Textures could then allow us to replace textures we're not going to use in a particular construct with textures we want to use on a particular construct and would then be selected from a Texture Library. Would this be possible? I certainly understand this isn't a high-priority item, but certainly has to be one worth consideration for a future update - again, if it is even possible.