Textures : A Question for the Dev Team

Discussion in 'General Discussion' started by IndigoWyrd, Aug 13, 2020.

  1. IndigoWyrd

    IndigoWyrd Rear Admiral

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    I know the subject has come up a few times, and I know the immediate answer is something somewhat complex and has to do with the limitations for the number of entries, but I was thinking about this and am wondering:

    Would it be possible to expand the texture pallet in a manner similar to how we are able to add custom colors to the color pallet, and have a larger selection of available textures in a similar manner?

    To clarify:

    [​IMG]

    The "Configure" button allows us to customize the color pallet:

    [​IMG]
    And even add additional pallets.

    Could the same thing be done, but with textures? Configuring Textures could then allow us to replace textures we're not going to use in a particular construct with textures we want to use on a particular construct and would then be selected from a Texture Library.

    Would this be possible? I certainly understand this isn't a high-priority item, but certainly has to be one worth consideration for a future update - again, if it is even possible.
     
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