[TOOL] [DISCONTINUED] Empyrion Playfield Designer Alpha7 v1.36.1 [deprecated version]

Discussion in 'Planets & Playfields' started by jmcburn, Feb 16, 2017.

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  1. jmcburn

    jmcburn Rear Admiral

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    #161
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  2. Taelyn

    Taelyn Guest

    need access :)
     
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  3. jmcburn

    jmcburn Rear Admiral

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    should work now. :D
     
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  4. Daede

    Daede Guest

    Fixed it when I was still on 1.20.2 by re-adding the scenarios folder. Got new version downloaded, running fine. Thanks, m8
     
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  5. jmcburn

    jmcburn Rear Admiral

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    UPDATE (v1.22.3)

    After the first Update of 6.0 some new changes and (major) bugfixes, that did cause playfields to crash on load or even worse. :)

    CHANGES:

    • Added 'Save' Button for simple saving including creating backups of the original playfield on every save with date & time to easy recover broken playfields
    • PersonalContainer Items Selection also now with the same PlayerItemSelector used in fixed playerstart instead of just atext input box
    • Added confirmation message before closing EPD
    • Added Instances (were still missing in v1.20)
    • Added comment line with PlayfieldVersion and EPDVersion to created playfield yamls
    • Added remembering of last edited playfield version (saved to settings and reloaded on fresh restart)
    • Added saving of latest playfield file to settings

    FIXES:

    • fixed: COQ AND! EPD crashing (Exception or freeze) when PlanetVesselBase or PlanetVessel was emtpy in playfield
    • fixed: ComboBox entries didn't save their settings to playfield anymore
    • fixed german Localizations error on saving as...
    • fixed: German Localization on playfieldVersion Selector did not preselect correct item
    • fixed: decoration items density lesser than 1 caused error in playfields in german localization (difference in comma and dot decimal seperator) could cause playfields not to load COQ or infinite load or unexpected results (e.g. 0.01 was turned to into 1)
    • fixed: Scrollbars didn't move although content did scroll.

    KNOWN ISSUES:

    • Localization still not implemented fully.
    • Some Descriptions (ToolTips) may be wrong or inaccurate.

    Download Link:
    https://drive.google.com/file/d/0BxUpWMGez5I0SG9FVndxUjJqS00/view?usp=sharing

    Have fun and feel free to share your experiences with me!

    /jmc
     
    #165
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  6. Daede

    Daede Guest

    Will download and have a look at this. Was hoping to see this post sooner rather than later :)
     
    #166
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  7. jmcburn

    jmcburn Rear Admiral

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    Yeah, sorry for the bugs in 1.20, but 6.0 was a big change, and it's likely, that there are still some bugs as the code changed rather severely.

    I'm also kind of dependent on the community to test this and give me feedback, as it sometimes takes me days to stumble across another (maybe major) bug and then again some time to fix it. :)

    Hopefully this version will be better than the last one. :)

    /jmc
     
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  8. Taelyn

    Taelyn Guest

    u missing the new added promethium rock i think :)
    cant seem to find it in the list
     
    #168
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  9. jmcburn

    jmcburn Rear Admiral

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    Yeah that's right. Sorry. Wasn't in the latest itemlist and didn't check manually newest playfields for new decorations. :D

    Thx, putting it right into the next release.
     
    #169
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  10. Daede

    Daede Guest

    I'll wait for this.
     
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  11. jmcburn

    jmcburn Rear Admiral

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    Quick fix, so you don't have to wait for the next release. :)
    Added it manually to epd.dat.

    replace epd.dat in your data folder with the one in the zip. Then PromethiumStone should be found.

    /jmc
     

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    #171
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  12. Taelyn

    Taelyn Guest

  13. jmcburn

    jmcburn Rear Admiral

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    *Sigh* I know it's frustrating, for me it's too. :(

    Newest build was supposed to have fixed some things. But made it even worse. Tested some hours this afternoon, lookd fine, no issues apperead. Apparently i tested/changed just the wrong/right properties.

    Now it turned out that some (or the better part of the properties) won't get saved anymore to playfield.yaml.

    The fixing of the issue with the always broken Scrollbars broke most of the playfield.yaml update/write to file code. Now i will revert the fix of the broken Scrollbars, cause it's the lesser issue.

    Sorry for the inconvenience. I will get right to it tomorrow.

    /jmc
     
    #173
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  14. Taelyn

    Taelyn Guest

    Noticed =) Its fine :) Stuff happens thats why we test :)

    My planet had some issues thought it was me :D
     
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  15. jmcburn

    jmcburn Rear Admiral

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    UPDATE (v1.22.4)

    • Fixed: playfield properties did not always get written to playfield.yaml due to a change in code to fix the not moving scrollbars.

      Apparently these old parts in code are still necessary. :) So reverted the scrollbar fix to maintain playfield write/update functionality, as the scrollbar issue is mainly a visible bug, as the content still scrolls without a problem. To fix the scrollbar issue once and for all, i will have to rethink the process of updating and writing playfields completely, i'm afraid.
    Please test if that issue is resolved now. Spent the better part of the day today changing properties and testing in empyrion. Looks ok for me so far, but yesterday i thought so, either. :D

    And as i'm working on two fronts here, implementing new features parallel to fixing old issues doesn't make it any easier.

    Sorry again and thank you for your understanding.

    Download Link:
    https://drive.google.com/file/d/0BxUpWMGez5I0RGR2MTFzeDRhWFU/view?usp=sharing


    /jmc
     
    #175
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  16. jmcburn

    jmcburn Rear Admiral

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    if you come up with sthg, that looks strange or like a bug to you, just post it here and i'll have a look at it, if you want.
     
    #176
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  17. Taelyn

    Taelyn Guest

    I tried to edit Desert playfield. All i did is removed the asteroids and made always asteroid drop.

    Each time when i log out of the game and log back in when iam on the playfield iam in space.
    Somewhere there is something wrong.

    Maybe u know what :)
     
    #177
  18. jmcburn

    jmcburn Rear Admiral

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    Can you please send me your playfield and your sectors.yaml please. I'll have a look at it. :)
     
    #178
  19. Taelyn

    Taelyn Guest

    I use the standard sector to test stuff. Just trew the playfield in the desert map and started a single player game :)
     

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  20. jmcburn

    jmcburn Rear Admiral

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    hmm, playfield and quit & resume savegame seem to work fine, i guess.

    Just to be safe, those were your steps: (That's exactly what i did, btw)
    1. you threw out all the asteroidresources, just left one iron random and one iron asteroid in, that drops always. (i just used your palyfield.yaml)
    2. saved/overwritten playfield yaml in content/playfields/desert.
    3. started a fresh game on omicron, which uses the desert palyfield
    4. crash landed in escape pod, quit and reloaded the game, and you were in omicron orbit instead on the planet?
     
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