Two freedback points: When you are told to construct the generator and the fuel tank for the base, a tip to check which version (HV/SV vs CV/BA) would be handy: I almost crafted the wrong ones by mistake, because the HV/SV ones were also available. A new player could easily pick the wrong one. Also, there's no tips (so far) on dealing with temperature. I had issues with freezing and had to deviate from the RP to make a heater/cooler to address it. This doesn't necessarily have to be a step you have to complete in the RP: but a tip that you can make one if you have the level/tech tree points/iron, to deal with temperature extremes would be handy, as it IS possible to find yourself in hot/cold conditions just doing the RP (I had low temp issues).
The following happened. At the end of the RP it gives me the option to continue with the base or continue the story. So I choose to stick with the base. But two yellow markers appear. One is aimed at the communication antenna and the other at the wreckage of the ship. I choose to continue the base but passing near the remains activates the story, leaving aside the continuation of the base and it can no longer be retaken. From the base only the generator and a fuel tank were added and it no longer continues because it is not selectable. Pasó lo siguiente. Al terminar el RP me da la opción de seguir con la base o continuar la historia. Entonces elijo seguir con la base. Pero aparecen dos marcadores amarillos. Uno apunta a la antena de comunicación y la otra a los restos del barco. Elijo continuar la base pero al pasar cerca de los restos se activa la historia dejando de lado la continuación de la base y ya no se puede retomar. De la base solo se llegó a agregar el generador y un tanque de combustible y ya no continúa porque no es seleccionable.
Thx. Will check that, althoug I am afraid the fix might take a while (It is a PDA tech issue, not a PDA-wrong-trigger issue)
Well. After completing the mission of the remains of the ship, going to the sanctuary and finishing the mission that was entrusted to me, the guide of the Base starts again and is concluded. Then again I am told that I must go find the remains of the ship. Although it does not continue since each point is already marked. Bueno. Después de cumplir la misión de los restos de la nave, ir al santuario y terminar la misión que se me encomendó, la guia de la Base vuelve a iniciarse y se concluye. Luego nuevamente se me avisa que debo ir a encontrar los restos de la nave. Aunque no continúa ya que cada punto ya están marcado.
One thing I would add to the Robinson Protocol is a little hint for the "Portable Heater/Cooler" somewhere in betweeen. It can get quite cold on the Temperate Planet in the night and the new player is not prepared for that without a suit. Without sleeping in the tent, you definately get to the "hypothermia" state and then things can get quickly quite worse
I agree. I started 1.5 temperate playthrough to test some things out and was shocked when I got the "freezing" debuff. If this planet is temperate then either set the weather so it never gets that cold at night or put something in the RP about the heater. I was looking at inventory or PDA or something when I noticed my stamina went to crap, fast. I had no idea what caused it and it took me a bit to figure out that I was too cold. On the starter temperate planet. Wow!
My apologies if this was already mentioned. I am going through the base building Robinson Protocol and noticed that there are no steps for crafting a core, generator, & fuel tank. The story progression mentions them, but players can easily miss that if they go click happy. I think there should be quest objectives for these three items before building the small constructor and cargo box.