What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Don2k7

    Don2k7 Captain

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    Thank you, more pics on submission page will do a guided tour video tomorrow morning.
     
    #23621
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  2. Don2k7

    Don2k7 Captain

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    #23622
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  3. Don2k7

    Don2k7 Captain

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    this morning i painted some more sky scrappers on lower Manhattan wip
    20211208084942_1.jpg

    then finished the newest submission for the Ravagers faction, the RFS Lupus Umbilicus (mobile Navel yard)
    20211209161234_1.jpg

    20211209161245_1.jpg 20211209161254_1.jpg 20211209161304_1.jpg 20211209161316_1.jpg
     
    #23623
  4. -=Ice=-

    -=Ice=- Lieutenant

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    Didn't played for a while... just entered Eleon Official Vanilla server...

    [​IMG]

    [​IMG]

    Well, I see released game is polished to perfection and all bugs gone, nice work)
     
    #23624
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  5. Kassonnade

    Kassonnade Rear Admiral

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    What is this ? Suit props ?
     
    #23625
  6. Don2k7

    Don2k7 Captain

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    #23626
  7. Robot Shark

    Robot Shark Rear Admiral

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    Seems I am back to old habits, taking an old ship and expanding on it.
    Since I called the original a Crow, I think I will call this one a Raven.

    20211220100918_1.jpg
     
    #23627
  8. Robot Shark

    Robot Shark Rear Admiral

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    I kinda appropriated something.... :)

    Kudos to whoever made it, but it could use another generator (or two).
    Put them under the "seat"
    Otherwise, it overloads when you turn the shields on.

    20211222225255_1.jpg
     
    #23628
  9. -=Ice=-

    -=Ice=- Lieutenant

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    No idea, this is very old MP bug when your avatar turns giant or very small in some unknown cases. Still not a priority to fix.

    LCD poWa for today:

    upload_2021-12-23_21-34-53.png
     
    #23629
  10. Germanicus

    Germanicus Rear Admiral

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    Its rather a question of how to reproduce that 'giant-growth'-issue than a matter of priority...:NewRollingEyes:
     
    #23630
  11. -=Ice=-

    -=Ice=- Lieutenant

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    Seriously, I've no idea, we never catch the criteria... It's a mix of high load, many structures around, some random lags (net/cpu/server/whatever) and of course wonderful in-game netcode :)
    Still wonder why player's avatar still got an option to be scaled.
     
    #23631
  12. Kassonnade

    Kassonnade Rear Admiral

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    He's not only scaled : his posture also changed, relative to what we usually see in these cockpits. He is bent forward, head looking forward, and he looks like he really is trying to fit in there by adjusting his position! Compare to the normal position :

    NewGame_1_2021-12-23_16-01-03.png

    Apart from the awkward head position, notice the distance between chest and knees. Your player avatar up there is in a completely different position...
     
    #23632
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  13. Track Driver

    Track Driver Rear Admiral

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    Merry Christmas Everyone from Track Driver on Alpha Moonbase 2!!
    2020-12-25 (5).png 2020-12-25 (6).png 2020-12-25 (7).png

    And a Happier New Year to Us All.:D
     
    #23633
  14. -=Ice=-

    -=Ice=- Lieutenant

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    Anyway devs are too busy adding new decorations, no time and not a priority to fix old well known bugs.

    This is how your vanilla true PvP ship should look like in space :D

    upload_2021-12-24_16-39-19.png
     
    #23634
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  15. jadefalcon

    jadefalcon Captain

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  16. Don2k7

    Don2k7 Captain

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    #23636
  17. ravien_ff

    ravien_ff Rear Admiral

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    Looking great! You're making quite an impressive fleet.
     
    #23637
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  18. Don2k7

    Don2k7 Captain

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    Thank you

    Edit:
    Uploaded this the morning giving a tour of the new builds and some WIP
     
    #23638
    Last edited: Dec 27, 2021
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  19. Ballard

    Ballard Rear Admiral

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    Today in creative mode I took a very old BP and brought it up to modern standards. It's good to keep some great work done years ago alive.
     
    #23639
  20. Robot Shark

    Robot Shark Rear Admiral

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    I feel that one, and it can be very time consuming.
    I also make sure that all the blueprints I have in the workshop are kept up to date with the current game mechanics.
    Even the ones I published back in 2016.
     
    #23640

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