Probably just as well I didn't publish it yet. I remembered I still need to check oxygen seals. I should probably install motion sensors for all the lights too considering the ridiculous amount of fuel it uses just to keep them on. I wish o2 integrity worked like structural integrity's color overlay and showed red where it was leaking. Fortunately the o2 seems to be working. It will probably work best as a POI. Trying to keep this thing fueled and oxygenated will almost be a full time job by itself. A few more shots of the Spaceport Spoiler
Thanks for the clarification. It's a bit OP at the moment because the loot regenerates along with the rest of the base. It's like Christmas every day.
@rainyday Since you asked so nicely it's on the workshop now. Kinda changed the paint scheme for the landing pads for higher contrast.
With some minor 'for-space' design tweaking and with bottom side full of pipes & industrial type blocks this thing could be also fantastic space-station!
Cool. Only thing I would change is the orientation of the numbers. I'd have them facing outwards since it's more likely that a landing approach will be from that direction.
That's a good suggestion. I need to line them up more evenly too. Some are a little off. Edit: I guess blueprints are still bugged? I can't update it.
Project Abrams exterior block work is done, so I'll be posting a photo of it later. Now, why don't I get to working on the interior.
Thank you. Had a look around today and I love it! Such a huge build - and so unified and so much attention to detail. Im having issues finding big enough flat spot to spawn it but I got it spawned in space atleast It is BIG! Its size 45 btw in case you are interested My CV takes two landing pads - but I don't mind, it still fits nicely! Did you got your Workshop issue sorted?
Edit: I did get it sorted out thanks to a solution posted by Christianholmes. Blueprint has been updated with the changes. And yeah it's real finicky about placement. Fun fact! I ended up two blocks short on one axis and somehow didn't notice until I was well into the build. By then it would have required a major tear down to fix so I didn't.
A beauty as always RainyDay. I have another great EGS weekend. Saturday I plundered a local POI, and got my base much advanced. Sunday I went to creative mode. I looked over the CV I had spent about 16 hours on, then I deleted it. It just wasnt heading the way I wanted it to. I started another one, and it's much better.
Siege, you are a mad, mad genius. I love this: As I set to work on it to turn it into one of my.... creations.... *cackles with a evil gleam in one eye* I want to thank you for at least using armored glass. The replaceblocks command got all the rest, but if I had to do the glass... yarg.
Ya I've taken to putting armored glass on everything I make lately. Saves me the trouble of upgrading it later.
Started a fresh game with RC3. On the way down I decided to see if I could hit the Survivors Camp with my capsule: