What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Frigidman

    Frigidman Rear Admiral

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    I'd rather see them as an optional style for each weapon instead of replacing them outright. But I do like the idea.
     
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  2. Arrclyde

    Arrclyde Rear Admiral

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    Actually i kind of like your design. The tower part is pretty cool, it has a stealth-fighter kind of look. Just the barrels are to "traditional" for me. I would encase them to go with the stealth-fighter look (and more edgy design of the game, because things are made of blocks). But overall i agree with you to have towers that look more compact and have less hight.

    Maybe as turret weapons Tier two. Same ammo, same fire rate but less turning speed, more stability (more accurate) and have more hitpoints. Those improvements come with a doubled cost of course.

    Edit:
    I just looked at the wiki, is there any low level direct firing (fixed mounted) weapon for CVs, other than the 160mm rocket launcher and the pulselaser/plasmacannon that requires level 20 and Endgame mats? Things like an autocannon, or a machinegun laser thingy?
     
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  3. Brokenshakles

    Brokenshakles Rear Admiral

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    The idea behind this design is that its 3-part modular, the base, the housing, and the guns. There is nothing keeping me from dropping in a different weapon into the turret in a modular way model wise. Note also this is 5x5 CV base footprint, like the rocket artillery, I think it is a bit taller. The gun's themselves are based on the Iowa class 402mm/50cal gun, except our version has the the improvements you would expect from better materials science, a thinner, lighter, shorter barrel. Since the dimensions of this revised gun is 40cm/40cal, I'm calling it the Fourty-Fourty.

    Edit: The turret housing shape was designed to conform with our existing block shapes, while taking advantage of the effects of sloped armor. Also note the lowest "Sheet/Row" of blocks is intended to be integrated into ship or base decking, so the effective height above the deck for the gun is 3 blocks. It is also designed to have a maximum depression of 12.5deg and a maximum elevation of 80deg.
     
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  4. piddlefoot

    piddlefoot Rear Admiral

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    Yea its a sick model you have there would be nice to see it in game.
    Be really nice to see it in game with a super fast fire rate !
     
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  5. Brokenshakles

    Brokenshakles Rear Admiral

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    No, its a naval gun, 1 round every 15 - 20 seconds per barrel at the most or you will melt the barrel and wreck the reloader.
     
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  6. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    IMHO I think the Turrets have too little Turning Speed as is, I keep wishing I could take liberal amounts of WD40 to the damn things as is. :(

    Of Today... weren't ya talking about 'better Materials Sciences of the Future' just a couple Posts ago? :p

    Plus as for 'Melting the Barrel', I would think the Ice Coldness of Space would be a hell of a Heatsink, where at the same time, Heat could serve as possible additional justification as to why CV Exclusive Turrets like these can't be fired in Planetary Atmosphere... no more Super Heatsink to avoid killing your own Guns with.

    For the Topic: Hoping tonight I can hop onto the Red vs Blue Server & check it out in prep & plotting & Scheming for when Alpha hits & I can full start out on it officially. :) Can especially use the possible fun from this considering last Friday during Dad work I dumbassed & dropped a damn 2x12 long Pressure Treat Wood Plank onto my damn left foot toes & screwed them up good, especially the Big Toe that got the brunt of it. :/
     
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  7. Brokenshakles

    Brokenshakles Rear Admiral

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    Um, the low temperature of space mostly represents a lack of bayronic matter, as it turns out, a near vacuum is a near perfect insulator, so in real life the big concern is how in the heck are you going to dispose of all of this heat? It's easy in an atmosphere since you can just transfer the heat to the air via convection, but in space there is no material to transfer the heat to. So the only way to dump excess heat is via radiation, which is slow and inefficient for this purpose. Much of the materials science would go into finding composites that retained their strength at high temperatures.
     
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  8. =TCR= Big_Red

    =TCR= Big_Red Rear Admiral

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    Broken its really kool what you are doing there. But are we not barking up the wrong tree in the 24th century?
    StarTrek The Enterprise has ten photon torpedo launchers, and sixteen phaser arrays. Photon Torpedoes (the Class-6) were rated at two-hundred isotons (basically powerful enough to level the entirety of L.A. County). A class-6 photon torpedo has the destructive capability of an atomic bomb from the 40s. Kinda beats the Hell out of canon fire. Don't even need a direct hit. And yes we would need shields.
     
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  9. Brokenshakles

    Brokenshakles Rear Admiral

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    Yes, and star trek is mostly fantasy, with a light sprinkling of what might be considered scifi. Go read some Phillip k. Dick and get back with me. Besides, weapons that powerful would cut out any sort of enjoyable pvp.
     
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  10. Slam Jones

    Slam Jones Rear Admiral

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    This is true. Lots of people think of space as cold, which is not exactly right.

    Basically, to get rid of that heat in the conventional manner, it needs to transfer to other atoms. Since space has a major lack of atoms (dark matter/energy/etc aside), there is very little for it to transfer to. Thus, giant, liquid-cooled radiators are essentially one of the only ways to dissipate heat in space. (Thank you Kerbal Space Program for teaching me stuff about space :D )
     
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  11. =TCR= Big_Red

    =TCR= Big_Red Rear Admiral

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    No need to read a book. Just look around. The advances made in just the last 100 years. Or even the last 50 years.
     
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  12. MechPilot524

    MechPilot524 Captain

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    I think it's hypothetically possible to make photon torpedoes - but I agree that having something so powerful would be awful in PvP.
    It would be like late-Cold War naval warfare, nothing but shooting missiles at each other and praying your CIWS and other anti-missile systems do their jobs. And throwing fighter jets at each other and praying that you have the better jets. But of course if the "missiles" are photon torpedoes with a few dozen kilotons' yield fighters could be inviable.
    World War style naval combat, on the other hand, can be quite more interesting. A few days ago was the 71st anniversary of Operation Ten-Go, the last voyage of battleship Yamato. She went down fighting, bombarded for hours by a watertight umbrella of American carrier-borne aircraft. Eighteen-inch beehive shells and colored flak (which the Japanese used so they could track each individual ships' AAA fire), diving, screaming airplanes and whistling bombs. Or the naval battle of Guadalcanal, where an American cruiser column engaged two Japanese battleships and their escort at night to prevent them from bombarding US Marines onshore, mingling and fighting each other in a naval blitzkrieg at point blank ranges. USS Laffey sailed up to HIJMS Hiei and poured tracers, 40mm and 5-inch gunfire into the admiral bridge of the Hiei. A Japanese cruiser promptly sailed past the Laffey, lit her up with spotlights and pounded her into scrap with her main battery.
    That would be the kind of gameplay I want to see. Not shooting overpowered photon torpedoes at each other over staggering distances. It would be a bit different, faster-paced maybe and in three dimensions instead of two. But it would still be great.
     
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  13. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Doh... I did NOT know about Heat being unable to transfer into nothing before... >_<

    Also, in a way I would think this game's Plasma Turrets & the like would be like this game's equivalent of Photon or Quantum Torpedoes... & yet they are outclassed by old school Rockets. XD

    For the Topic: My latest going ons in Empyrion is to visit the new Red vs Blue Server to see how she handles, & how my Old Computer handles on it. The Results were very pleasing, making the MP Performance I get on the Official Eleon Test Server look like an embarrassment by comparison. I got up to Level 6 & have built the beginnings of a VERY ugly Temp Base just to screw around while seeing how stuff handled. I'm savin my REAL work for Post-Alpha of course. ;)

    (Speakin of New Computer Build, the damn Replacement Electrostatic Wrist Strap was supposed to arrive today, & i've checked its Tracking & now it's sayin it'll arrive tomorrow instead. Lame. :()
     
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  14. Slam Jones

    Slam Jones Rear Admiral

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    Maybe I been doing it wrong but I've never used an electrostatic wrist strap when workin on my or a friends PC.

    Although it is always better to be safe than sorry...
     
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  15. Frigidman

    Frigidman Rear Admiral

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    Just keep licking the case while you work. Does charms for anti-static.

    ;)
     
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  16. Arrclyde

    Arrclyde Rear Admiral

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    That is what i told him many times :-D But he is from Texas, land of gunslingers and leadflingers. He believes in the all mighty leadhead.
    Seriously... i have seen "Elysium" the other day. There are so many thinks in fiction, and even in real world science that i think gunpowder powered lead slingers will be outdated pretty quick..... not to speak of 2400.

    It is only logical: if there is nothing out there in space, where does the heat go to, since it needs to go somewhere to actually cool off.
    About Turrets on CV: with the upcoming material such as concrete and hardened steel, and possibly shields, i pretty much think for a big base you'll need to bring a lot of firepower to take one out, more than any SV could bring. If balanced right everything stays viable (SV,HV,CV, base) Without sacrificing any of their abilities. Even controlled turrets on SV can be possible without making HVs useless. You just need to trade in something to gain something. HVs could be more fuel efficient and still carry loads more weight than SV. SV can fall out of the skies and crash, but they are very fast and nimble, while CVs can deliver some serious punch and also take a beating.... they are just slow. And bases..... nothing takes a beating like a hardened steel wall anchored in a steel reinforced concrete bed down in the rocks, protected by some serious shields. Since Bases have no thrusters, energy can be used for weapons and shields while a CV needs additional thrusters which eat up fuel pretty fast.

    I bet most limitations are just placeholders for the upcoming balancing.
     
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  17. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    :eek::eek::eek::eek::eek::eek::eek::eek::eek::eek:

    I can't believe ya've never blown up Computer Parts with accidental Static Electricity doin that! :eek:

    Lady Luck must REALLY like ya... but still, dude, get a Electrostatic Wrist Strap & something good to clip it onto!!! I use an old obsolete Computer Case plugged into a Outlet Socket with the Clippy thing from the Wrist Strap clipped onto Case Metal as a sort of 'Anti-Static Grounding Station'. (Still has functional PSU too, so also comes in handy to use to plug Case Fans onto if I need to test them to find out which way that Case Fan blows so I can make DAMN sure to Install it in the Direction I wanted to, so I get that Ventilation Setup in a Case done the way I wanted to. Why the hell do Case Fans REFUSE to have Labeling that directly indicates its blowing direction?)

    I think stuff like Pistols exist in the first place just cause 'primitive' stuff like that would be easy for a Survival Constructor to produce for a emergency defense for a Escape Pod survivor, & by Full Release, such Weapons will never be meant to be considered REAL Armament compared to the End Game Stuff which will be the stuff that'd be 'Modern' & 'State-of-the-Art' by this Realm's standards.

    I didn't know before this Thread that Heat even needed physical medium as an excuse to move to other places. For someone that likes Science, I sure seem to be a dunce at it. :(

    I also fully agree that current Balancing is most likely a rough shod band aid fix till the REAL System is built & Implemented. I look forward to the day when CVs can be what they are supposed to be, Flying Boss Monsters... not the current MookSV Food they are now. (This is part of the reason I think Turret Turn Speeds as they are suck... Turrets have too much trouble turning towards SVs & staying locked onto them to Fire on them & try to hit them & it's too stupidly easy for SVs to just dance around like a Pro Boxer & dodge the CV Turret Fire till the Turrets get blown up then the CV's a dead duck from there.) IMHO HVs are already as is awesomely Fuel Efficient & that's why I prefer them to SVs for heavy Planet Travel. SVs are for flying between Planets, Air Combat, & transportation between Planets & in-Space CVs imho. CVs should again be Flying Boss Monsters & be able to at least act like Mobile Bases, & attacking Planetary or Space Bases should make ya understand how it felt for various Forces's Fleets to dare attack Deep Space 9 in the later Episodes in the later Seasons.
     
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  18. Slam Jones

    Slam Jones Rear Admiral

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    Heh, been lucky so far I guess :p

    Regarding fans, the best example I can give you is this: -->(-->

    Bascially, the cupped side is pushing the air. So, if you're looking at the cupped side (so that the edges of the fan blades are closer to you than the center of the blade), the air would be blowing into your face. Often they will put the sticker/logo thing on the side the air would be pushed towards, but not always.
     
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  19. Brokenshakles

    Brokenshakles Rear Admiral

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    We need specialized turrets. The big naval guns like I presented should be slow, since they are not intended for SV engagement at all. We also need smaller/quicker point defense turrets for CV vs SV engagement.

    Edit: People, it doesnt matter how much time passes, the laws of physics will stay the same in our human reckoning. 50,000 years from now flinging lead at objects at high velocities will still work the same as it does today. Firearms are a simple, mature, and inexpensive weapons technology that I don't ever see being abandoned. Hell, I bet 50k years from now there will still be old copies of ancient ak-47s in use. That being said, I see firearms as teh starting point as the journey to better techs (or not). It's good to give the player something familiar starting out.

    Just wait until you see the railgun and plasma blaster barrel designs for the turret.

    Edit: Tyrax, in places with extremely high humidity year-round (like the Gulf Coast of Texas), you don't get much static buildup anywhere, so just touching a doorknob before you begin work is generally 100% effective in protecting computer hardware here.
     
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  20. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    That's of some help. Many thanks! :)

    I dunno... someday some whole new Zany thing may come along that could seem to us comparable to how Guns may seem to Cavemen. It's just getting it Imagined that's the trick... then the getting it to work... & the Laws of Physics being such a bully when it comes to HOW stuff can work... & who knows? Some of our 'Laws of Physics' might not even be fully correct, after all, we've barely been outta our Home Solar System. How much can we REALLY think we know when there's Galaxies to explore, but we've not even been much outside our Species's House? :p

    Also Case Assembly is complete & worked about 80% well. The CPU Heatsink I planned turned out to be a tad too large for the Case & I had to remove the side Fan to accommodate it & it still makes the Side Panel bulge out just a little... plus the same Side Panel + how the Hard Drive Bays were placed in the Case made it impossible to plug either of the 2 Plugs into my HDD so only the SSD is on duty to start with. Before I decide how to deal with this I wanna see what this CPU Heatsink can do. If it turns out to be as badass as I hope, i'll consider getting a different Case, if it sucks i'll just get a different Heatsink, put the Side Fan back on duty, & see if I can find a SATA 6.0 Cable & PSU-compatible Cable that have the 90 degree angle on the Ends that need to connect to the HDD. *Sigh* THIS is why it bleeps me off when Product Info refuses to be complete, 110% Technical, & cover EVERYTHING, including ALL Product Dimensions, & in Inches too & not just Millimeters...

    With that said, sticking my W7 onto it in prep for when my new External HDD arrives, then i'll find out if stuff transfer will be as easy as if I can just make a Full System Image on my current Build then have the New Computer W7 actually be able to process & use it. If not, i'll have to do it the hard way... 10 billion tons of Copy/Paste.
     
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