What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Fractalite

    Fractalite Rear Admiral

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    The best thing to do is to build a small HV or SV with an enclosed cabin specifically for the temps. You can borrow Guardian or Explorer X-7 if it helps: http://steamcommunity.com/sharedfiles/filedetails/?id=924418483 or http://steamcommunity.com/sharedfiles/filedetails/?id=923940644 . Either way, once it is built or you build your own, you stand with your back facing the entrance of the cabin and then use the helper drone to loot the place. The fuel and oxygen will not be retrievable but you can use the multi-tool on crates and alien containers and then they will drop their contents on the ground - and the drone can access that.
     
    #6741
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  2. rucky

    rucky Captain

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    You're right! In this environment something like this is extremly helpful!

    And I'm again totally astonished!!

    __SURVIVAL___2017-09-13_17-23-18.png __SURVIVAL___2017-09-13_17-23-20.png __SURVIVAL___2017-09-13_17-23-35.png
    (it's way more impressive ingame!)

    @Fractalite only thing is, I think it's better to have an open cockpit inside, not the full enclosed one, so you can drive there, stand up, do your thing (mining, looting etc.) then sit down in cockpit seat again without ever leaving the vessel...
    hm... need to make something like that...
    I'm also remembering some "Utility-Vessel" on the Workshop with sideway openings... have to look later...

    edit:
    __SURVIVAL___2017-09-13_17-42-53.png

    Can you spot them? at least 15 Drones!

    __SURVIVAL___2017-09-13_17-48-36.png
    __SURVIVAL___2017-09-13_17-48-31.png
    the rest is over the hills, when you zoom in... (it's the Drone Base, I'm coming to it next...)

    and it's getting more and more (check the radar! and still the 6 patroling the drone base on the hill)...
    Sadly it's like clay-pigeon shooting...
    __SURVIVAL___2017-09-13_18-00-32.png
     
    #6742
    Last edited: Sep 13, 2017
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  3. typhoon01

    typhoon01 Lieutenant

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    Now I check the ship The engines have everywhere equals and the same ... Please let me change it ?? I do not know why the move is different
     
    #6743
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  4. rucky

    rucky Captain

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    Haha, now they wonna know!

    __SURVIVAL___2017-09-13_18-13-30.png
    (I even had to rearm from my reserve ammo - I've shot more than 6000 bullets in this fight ?! :confused::eek: I need to train more...)
     
    #6744
  5. rucky

    rucky Captain

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    perhaps removing then putting in again will reset it?
     
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  6. binhthuy71

    binhthuy71 Captain

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    I haven't been to Aestus in a while. It's hell to find a parking spot and the lighting is dim. Anyway, did you try the chainsaw on those scorpions?
     
    #6746
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  7. rainyday

    rainyday Rear Admiral

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    It seems you have built it the wrong way - the starter block tells the direction of the ship. No way to change this - not that I know of. So 51 m/s is most likely rear of your ship. I don't think it matters though so just keep flying, it just shows stats wrong on the control panel.

    If I understood the second part correctly - you can press 'I' to turn off auto-brake. Then you can move forwards and it will keep moving forwards - until you brake yourself.
     
    #6747
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  8. rainyday

    rainyday Rear Admiral

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    In bit more bulkier ships - I like to put downward facing spotlight or spotlights. They help A LOT with landing, you can tell better how far you are from the ground and actually see where you are about to land :)
     
    #6748
  9. rucky

    rucky Captain

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    interesting idea, need to try when I have one again (a chainsaw I mean) ;-)

    but in the moment I have a different problem....

    uhm...

    __SURVIVAL___2017-09-13_18-51-49.png

    I just got teleportet... INTO SPACE and look up the distance!!!

    WTF?!

    This Drone God must be really angry at me that I killed 30++ of his lambs shortly...
     
    #6749
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  10. rainyday

    rainyday Rear Admiral

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    Your drone hunter lives up to it's name ! I think if you marked your kills on your ship - you would probably need a bigger ship ;)
     
    #6750
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  11. rainyday

    rainyday Rear Admiral

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    Oops. Type teleport 'Aistis' on your console to get back. And then just godmode back to your ship - in case you parted with it.

    Sometimes bugs can be fun situations to get out of - but that seems bit hopeless :p
     
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  12. Fractalite

    Fractalite Rear Admiral

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    Yes, excuse me - it would have been more helpful to say enclosed cabin. I was referring to enclosed cockpit - as in; to wrap the open cockpit with blocks so that you have a safe space. Both of those ships have that. ;):p:rolleyes:
     
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  13. binhthuy71

    binhthuy71 Captain

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    That's a whole mess of drones! I'd even consider pre-spawning a flak-only base and dropping it as close as possible to the drone base. Spawn, "P", Fill All 2X, and let it swat down some of the drones while you hammer the POI.
    Edit: @rucky, the other day I accidentally rode my motorcycle right into a narrow mine that went all the way down to bedrock. The next thing I knew I was flying through space with Akua receding behind me. Whee! It was just like the early days in EGS.
    I only wasted an hour or so trying to get my new Motorcycle Launcher to reliably repeat that ride. And no, I did not in any way put on the most space-proof heavy armor I could with an idea of getting to the moon without a ship. No way. :cool:
     
    #6753
    Last edited: Sep 13, 2017
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  14. typhoon01

    typhoon01 Lieutenant

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    Yes, the ship is left and right = forward and backwards : D
     
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  15. rucky

    rucky Captain

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    then the values make sense!
     
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  16. rucky

    rucky Captain

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    ah, yes! need to check them... when I'm there again....
    meanwhile I'm trying to tramp... but these freighters coming very seldom.... and where is the bus eh freighter stop? o_O:confused:
     
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  17. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Fixed. ;) Also if ya use the teleport command while in the SV Cockpit, the HV/SV/CV Cockpit, the Command will teleport the Vehicle too with ya, if it doesn't, it's Bug Report worthy.

    For the Topic: Partway through yet another SV Building Attempt...

    P.S. Pro Tip for new Builders: When building Vehicles, there are 3 Devices you should NEVER EVER rotate off Default Orientation:
    1. Core
    2. RCS
    3. Cockpit
    Should an accident happen & ya are holding a Device on this List & it gets Rotated by accident, open Inventory, pick up that Device off the Hotbar, then re-seat it back into the Hotbar Slot. This resets the Device Orientation back to Default Position. This is also useful for Hull Blocks to reset that Hull Block Stack back to Default Orientation Full Cube.
     
    #6757
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  18. typhoon01

    typhoon01 Lieutenant

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    VERY THENKS
     
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  19. Its Just Steve

    Its Just Steve Captain

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    Always wondered about an RCS rotation/placement and what effect it really has. Or if it really matters. I've rotated them all different ways when I've used them as "wall decoration" in smaller builds and never really noticed much of a difference either way.
    So, does it really matter? And if it does, to what extent?
     
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  20. rucky

    rucky Captain

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    okay after two restarts (the programm really was confused, always trying to tell me "you will need some WARP DRIVE to get outa here!!" (it was 1.4AU at least))
    Then I could warp but had strange things with my armor and weapon happen (they were over my head)...
    but now I'm back at my fighter and have a brake... thanx for the teleport tip!
     
    #6760
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