What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. banksman45

    banksman45 Rear Admiral

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    It reminds me of a futuristic Southern California home that you see on those reality TV shows. It looksssssssssss goood.!! This would be perfect for for role playing
     
    #8701
  2. banksman45

    banksman45 Rear Admiral

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    Now that I look at it you're right it would look better as a HV than a SV.
     
    #8702
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  3. LordMontecute

    LordMontecute Captain

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    I got rid of the wings and made them out of steel blocks. That made it easier to get the angle of the windows right too.
    Much better.
    20171125021803_1.jpg
     
    #8703
  4. Blaine

    Blaine Commander

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    Perhaps someday oblique angles and real curves will be possible in Empyrion.

    A man can dream.
     
    #8704
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  5. Robot Shark

    Robot Shark Rear Admiral

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    I have a quick question. For some of my HV/SV's, I went with the thicker hull blocks because of their armor value, but I thought that it made the cabin look cramped.

    For a piratical Vs. aesthetic standpoint, do you guys think I should replace the roofs with thin plate?

    Current:
    20171124235738_1.jpg

    Thinplate:
    20171125000658_1.jpg
     
    #8705
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  6. rainyday

    rainyday Rear Admiral

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    Sweet! I had that same Lego and many others in the same series - I loved them.

    Nice work transferring it to Empyrion! :)
     
    #8706
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  7. rainyday

    rainyday Rear Admiral

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    @Fluffy Thin plate looks better. Im usually not too worried about armour - some vessels have weak spots and it's OK.
     
    #8707
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  8. binhthuy71

    binhthuy71 Rear Admiral

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    First try at a MKI-style HC. Needs work.
    NewGame_0_2017-11-25_00-14-54.png NewGame_0_2017-11-25_00-05-38.png
     
    #8708
  9. binhthuy71

    binhthuy71 Rear Admiral

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    Thin looks better. I rarely take many hits topside even in space battles.
     
    #8709
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  10. rainyday

    rainyday Rear Admiral

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    @binhthuy71 Brilliant work, you really captured the essence of the original nicely :)
     
    #8710
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  11. binhthuy71

    binhthuy71 Rear Admiral

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    Thank you. I've been a fan of the MKI for quite a while. It was the first tank ever to be deployed in battle.
     
    #8711
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  12. Blaine

    Blaine Commander

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    You tryna steal my "camo" technique? I'll sue! ;)

    (I'm sure 100 other people discovered it before me.)

    Anyway, today (well, slightly yesterday), I spent a few hours decommissioning T3 Autominer bunkers on Aitis that had depleted their deposits, then roamed around blasting stuff with my friend. The asteroid field satellite/shipyard drone stations are a lot of fun. Our favorite thing is to whittle away at defeated PoIs carefully until a massive collapse happens, though.

    And then there's this WIP... I'm calling it a "heavy dropship" because it sounds cooler than "light carrier." I've tested its landing capabilities, and indeed, due to its wide profile and flat bottom, it will land easily on everything except the side of a mountain. All you have to do is press C. It will carry three heavy SVs, four light SVs, and two heavy HVs. The actual crew decks are in the side "nacelles."

    [​IMG]

    [​IMG]
     
    #8712
    Last edited: Nov 25, 2017
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  13. rucky

    rucky Rear Admiral

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    [​IMG]
     
    #8713
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  14. rucky

    rucky Rear Admiral

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    oh haven't seen your first post...
     
    #8714
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  15. Cleff

    Cleff Captain

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    I like to take screenshots sometimes.

    NewGame_0_2017-11-25_09-15-12.png
    An E-51 "Prowler" (left) being escorted by an SRI-9 "Stingray" (right) on the way back from a mission where they were tasked with scouting a nearby moon for Promethium deposits. The Intergalactic Defense Coalition has taken an interest in protecting military-grade resources from nearby outlaw groups.
     
    #8715
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  16. Blaine

    Blaine Commander

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    After untold amounts of suffering (half-cubes... never again), the Osprey Heavy Dropship is more-or-less structurally complete. There are mainly just interior decoration and interior amenities remaining to add.

    There's no landing gear, you might notice. Why doesn't a dropship have landing gear, you may wonder? Well, landing gear reduces your total possible landing area to a few small points and is less stable than just a huge flat slab, since any part of the slab can come to rest on the nearest piece of terrain. Also, landing gear takes damage from hard landings just as easily as combat steel, except it has far fewer HP. I'd rather just repair the hull.

    Another thing you might notice are the black-and-yellow crash test dummy parquets on the four small landing pads. That's no accident, since this ship just crash lands everywhere and doesn't give a heck what anyone else thinks.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    #8716
  17. 68plex

    68plex Captain

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    Even though thin plate gives me such a headache sometimes, I vote for thin plate, aesthetically speaking.
     
    #8717
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  18. binhthuy71

    binhthuy71 Rear Admiral

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    The main reason that I try to avoid thin plates on the interior is that their full-block collision can be frustrating when when you try to place something else in what appears to be an empty space. If you've tried to place a constructor in any of the survival shelters you have already experienced this.
     
    #8718
  19. 68plex

    68plex Captain

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    Right... hence the headaches. Then when you get a combination of thin plate & slope, you can practically forget about adding any goodies like lights and LCDs. But you can have a nice stroll through there with a little headroom :D
     
    #8719
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  20. Blaine

    Blaine Commander

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    Yeah, that's what I was just complaining about, too. The small landing pads on that dropship of mine are half-cubes. Oh, did you need some lights or flares? Nope, sorry. I experimented for an hour before finally settling on glowing textures and inset lights that, while they won't illuminate the actual landing pads, will illuminate the ships parked on them.

    Half-cubes and -slopes are the Satan and Beelzebub of Empyrion. They promise aesthetic glory, but ultimately they deliver only pain and despair when you realize you need to place anything else anywhere nearby. That said, they can provide actual walking room or just the illusion of more space in compact setups. I put them to good use in my base.
     
    #8720
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