What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    ok let me try
     
    #11021
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  2. rucky

    rucky Rear Admiral

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    I've seen it, but you were too fast removing it again ;-)
    Give Steam a few Minutes to handle it ;-)
     
    #11022
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  3. Theurgist

    Theurgist Captain

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    I personally love seeing the thread spasm as it loads, means there's a bunch of pictures for me to oogle at.
    Don't get me wrong, I tend to agree with you on your point. I'm on limited internet currently so too many images will gobble up my data. The thing is that, from what I can tell, the images get loaded anyway, whether or not they are 'hidden' behind spoilers, so using them has no advantage for the bandwidth challenged out there.
    I actually dislike when people add images to threads and don't link into their post. It means I have to click to start viewing them, then click to move to the next one. I prefer them to be all laid out and ready to make my eyes pop out.
    If there's a spoiler tab or two I tend to be happy as using those usually means there's a bunch of images behind each spoiler

    Isn't half of the point of this thread to show your efforts or builds you're particularly pleased with? ^^

    I guess a lot of it boils down to personal preference. You don't like image spam, so you tend to avoid doing it yourself. I don't mind it, so unless I'm posting a LOT of images I tend to just post them and be done with it.
     
    #11023
  4. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    dosent work [​IMG]
     
    #11024
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  5. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    now i have to fucking redo the whole thing. . .
     
    #11025
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  6. rucky

    rucky Rear Admiral

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    a bit more patience my firend ;-)
    make a new Save, that is save the vessel as a new blueprint (and check if the picture is made - the above missing pic indicates there was am error doing so), then upload it.
    and then wait up to 5 minutes.
     
    #11026
  7. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    hopefully it works now, GODs that was frustrating
     
    #11027
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  8. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    k well now that i got threw that hickup thanks to Rucky its showing on the workshop.
     
    #11028
  9. rucky

    rucky Rear Admiral

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    yep, on the newest objects. good. you're welcome!
     
    #11029
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  10. dpburke2

    dpburke2 Captain

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    Worked on my CV a bit more. I am calling it Nurture. Very different than my norm.

    I think the grow lights look strange on the glass windows.

    Creative2_2018-03-08_22-16-51.png

    But a pic like this next one just looks so perfect to me.

    Creative2_2018-03-08_21-30-37.png

    A little better view in the daylight on Omicron, where I built a pad in the middle of an oasis.

    Creative2_2018-03-08_22-04-27.png

    From the rear.

    Creative2_2018-03-08_22-12-41.png

    A view into the hangar. It isn't big enough for the extra points in the challenge. The 5 x 5 door and ramp(s) are rigged to a motion sensor.

    Creative2_2018-03-08_22-12-48.png

    There is a pretty good view out the front.

    Creative2_2018-03-08_22-13-24.png

    Engineering ended up getting split. On one side is the warp drive and core.

    Creative2_2018-03-08_22-17-04.png

    On the other side is the generator, a couple constructors and a few other devices.

    Creative2_2018-03-08_22-16-33.png

    When I first got to Omicron, the flight time was about 16 minutes and 77% power while cruising.
     
    #11030
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  11. The Tactician[ Λ ]

    The Tactician[ Λ ] Rear Admiral

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    tomorrow is going to be a busy day for me with morning doctors and evening going to the store for food, but after the store and during the day ill be making AEGIS LAV as seen in image
    [​IMG]



    also @Tyrax Lightning

    my flagship is under special request to a top tier builder, since like i said before im not skilled enough to take on a CV yet a request was given to redo my flagship to a vet on my friends list, but it will be a while before its redone and uploaded publicly on the workshop, so ill give you more detail when i can give everyone its first teaser image atm he only did one wing and that not showing much lol
     
    #11031
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  12. rucky

    rucky Rear Admiral

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    @dpburke2 thanx for the pics :)
    It's coming along! Nice Shape!
    but alot of growing lights you have there ;-)
    1 for 9 pots are enough, you know that, right ;-) you "could" easy remove more than 2/3 of them ;-) (all outers f.e.)

    THIS is the reason pictures in this thread are helpful: you can get some feedback from others.
     
    #11032
  13. rucky

    rucky Rear Admiral

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    Personally I'm still struggling with the Interior of the IRON HAWK...

    [​IMG]

    Initially started as a Project for the new CV-Challenge, it got much much bigger than I thought... :eek::oops::rolleyes:

    Nevertheless, it's main Purpose will be of a Fast-Response-Assault-Carrier/Dropship.
    And I really like the outer Shell so far!
    Not quite as fast as the Scout - 87m/s² main and 35m/s² lateral versus 101m/s² and 40m/s² of the IRON DUKE - and sadly (that's my problem atm!!) much less immersive interior!!
    but on the other hand way way more hangar space (and way more Turrets: Max besides both Artys)

    [​IMG]

    Has double decks which can hold at max 2 WAR-Mongers and 3 Mark 5s, or more smaller vessels.
    Still, now there is no(t much) space for cafeteria, medic and rest area....

    Lower main hangar deck for big things like WAR-Mongers...
    Also small working area with 2 Adv. Constructors, 10 Cargo boxes, Harvester Box, Emergency Pilot seat, 6 Ammo boxes, Repair station, 2 Armor lockers and Medic Station...

    [​IMG]

    ... O2 Station and Filling Stations for O2 and Fuel... and some Storage for that too (4 Cargo boxes).
    It's a Fly-Through Hangar. Still, WAR-Monger will not pass the Front sadly...

    [​IMG]

    The upper Deck with two Engineering Rooms, one holding Warp Core and Fuel tank, the other the Generators and RCS2.
    18 Growing Plots together (also divided) and 1 Food Processor.
    What NOT shown here is there are multiple Force field interruptors installed to make the middle area full air tight and sealed in case of Hull breach situations!

    [​IMG]

    [​IMG]

    [​IMG]

    Up to this it's all okay and I like it!
    But now we're approaching the Front... and I begin to struggle... there is not much space left...

    [​IMG]

    You see another backup Pilot seat, full air tight.

    [​IMG]

    I had to cut the front in half to make "a Room" for a Medical Bay - but it's just ... looks.... out of place...

    [​IMG]

    ... and way too small too...

    [​IMG]

    Perhaps I'm spoiled from that BIIIG immersive Bridge I had build for the OMICRON II...

    But this is... tiny...
    even the Scout has way better Bridge and Medic - but then not much of a Hangar to speak of...

    [​IMG]

    Going down to the small 8-bed Rest area...

    [​IMG]

    [​IMG]

    Back at the Bridge...

    [​IMG]

    THIS is what struggles me most:

    [​IMG]

    Any Ideas how to make it better?
     
    #11033
    Last edited: Mar 9, 2018
  14. Theurgist

    Theurgist Captain

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    How about adding decorative displays/consoles to the medbay side of the passageway?
     
    #11034
  15. rucky

    rucky Rear Admiral

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    good idea, but not possible as this are all small wall blocks showing to the hallway :-(
    that is, right side passenger seats, left side wall blocks, only the mids is clear...

    edit: only thing I could think of is an "open" medical bay... hm...
     
    #11035
    Last edited: Mar 9, 2018
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  16. Theurgist

    Theurgist Captain

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    That was my other thought. When I did my HV I decided against a medbay type facility. Since it's meant as a combat vessel I decided that having medical storage was sufficient. Any troops that head into battle without the necessary supplies should be culled anyway. And probably will.

    More fodder for the Darwin Awards. ^^

    [Edit: rofl! I didn't know that the Darwin Awards have an actual website now, time for some comedy!]
     
    #11036
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  17. Cleff

    Cleff Captain

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    Maybe do another "loft" type of space? Kind of like your bridge but for other stuff. Though it could feel a little cramped because it would only be 1 block tall on both the top and bottom. Maybe then use a vaulted-like ceiling to make it appear more spacious in the loft (that ramp block that goes from full size to half size). Just a thought.
     
    #11037
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  18. rucky

    rucky Rear Admiral

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    you mean to get another "level" in there? one level is more or less walkway (as there can't be placed anything because <1 block (walkway blocks in that space!)) and the other level are the medics... interesting, that would "widen" up the area...
     
    #11038
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  19. Myrmidon

    Myrmidon Rear Admiral

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    #11039
  20. rucky

    rucky Rear Admiral

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    hoho... :D could get Iron Hawk in a test case from 18.3kt down to just 5.11kt :D:D:D you know what that means?!
    (not that I'm ready for that already, but I was just lazy, no idea what else to do...)
     
    #11040

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