What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Slipstream

    Slipstream Captain

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    I had not considered/remembered this, but I believe you are correct! Thank you!

    --Brian
     
    #16841
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  2. Sephrajin

    Sephrajin Rear Admiral

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    Well it DID remind me of the Legion in FONV ;)
     
    #16842
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  3. Sephrajin

    Sephrajin Rear Admiral

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    #16843
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  4. Germanicus

    Germanicus Rear Admiral

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    Are you referring to Fallout New Vegas? If so, wasn't their sign a Ox?
     
    #16844
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  5. geostar1024

    geostar1024 Rear Admiral

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    In the default configuration, it can lift the equivalent of its dry mass in cargo in 1g. With the extra 4 S thrusters than can be installed in the thruster pods, it'd be able to do that in 2g. Upgrading all 12 downward S thrusters to M thrusters would let it do that in 5g. By filling the cargo bay and all other nooks and crannies with extra cargo extensions, one could squeeze in perhaps 50% more storage volume, too.

    Actually, it'd probably make a decent cargo hauler if all of the survival bits were stripped out (no farm for instance). Something to look into tonight :).
     
    #16845
  6. Ramachandra

    Ramachandra Captain

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    I have not made any landing pad for a while and it was the time to assemble one. I tried to make happy those who want to use it as a base too. Underneath there are few rooms and parking area for two HVs. I tried to make it cheap and durable in the same time, only the base and the top of the gun tower top parts made from stronger concrete. No furniture and core added.
    https://steamcommunity.com/sharedfiles/filedetails/?id=1708143219
    View attachment 58234 ALP-VII 4.jpg
    ALP-VII 5.jpg
     
    #16846
    Last edited: Apr 11, 2019
  7. Germanicus

    Germanicus Rear Admiral

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    Oh my!:rolleyes: What a depressing sight ... such high quality building against my poor Roman craftsmanship ;):D
     
    #16847
  8. Sephrajin

    Sephrajin Rear Admiral

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    Probably Right, cant recall for sure… but it reminded to Fallout NV non-the-less ;)
     
    #16848
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  9. zertali

    zertali Captain

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    #16849
  10. Ramachandra

    Ramachandra Captain

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    Nothing is wrong with your Roman buildings. I just add lot of useless blocks. This forum can be boring quick if we do the same thing the same way. We do not, so I keep coming back to see what the other builders create. :)
     
    #16850
    Last edited: Apr 11, 2019
  11. Sephrajin

    Sephrajin Rear Admiral

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    Result of todays stream (short creative part, mostly gathering mats online):

    Mostly working on large Details, like continue with the nacelles, adding cooling tanks...
    20190410032900_1.jpg
    ...doing pipes…
    20190410032925_1.jpg
    20190410033128_1.jpg

    Also I had started with a space Station today (before the stream), Intention is to have it worthwhile spawned in space or on a planet.
    20190409050130_1.jpg 20190409090426_1.jpg 20190409084750_1.jpg

    This first Picture was an accident as I wanted the 2nd, now I think it's great to have both, as it's easier to get what this pipe at the ceiling should resemble. :)
    20190409081336_1.jpg 20190409081342_1.jpg

    20190410034529_1.jpg 20190409081525_1.jpg
     
    #16851
  12. ravien_ff

    ravien_ff Rear Admiral

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    #16852
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  13. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Got about half a CV built to escape newbie world on the Official US Server. It’s not pretty, and not loaded with features, but it will get me out of there... if I can scrounge up a few more flux coils....
     
    #16853
  14. Germanicus

    Germanicus Rear Admiral

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    Roman Settlement is growing...away from the Landing Area;). Planing to build/place all my other buildings there as well.
    Pool is in Place. At the end of it the Monument "Roman Might" will be placed. Than some sort of Forum Romanum...and so on:)
    EXP-A9602307_2019-04-10_14-12-45.png EXP-A9602307_2019-04-10_14-39-27.png
     
    #16854
  15. Germanicus

    Germanicus Rear Admiral

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    Well...my brain demands perfection and symmetry... but .. the game does not..'sigh':(
    EXP-A9602307_2019-04-10_15-19-16.png
    EXP-A9602307_2019-04-10_15-18-09.png
    EXP-A9602307_2019-04-10_15-18-39.png
     
    #16855
  16. Myrmidon

    Myrmidon Rear Admiral

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    One photo a thousand words.....

    Screenshot from 2019-04-10 18-21-36.png


    My current Linux desktop. Empyrion text by me. Credits for wallpaper Noble Spartan
     
    #16856
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  17. Buuuh

    Buuuh Commander

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    Just trying to figure out who really anoying bugs are triggered.
     
    #16857
  18. Germanicus

    Germanicus Rear Admiral

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    Scraping my Roman Settlement out of the Desert Sand. Besides of Blueprinted Buildings the Marble Walkway are just blocks attached to one of the Buildings. I very much like how Half and Full Blocks are having the same height on the floor.:) 3 Rows of full Blocks from the Monument touching the oncoming half Blocks from one of the Storage's - to which all other Stuff is attached. Including the small "O2" Temple;).

    The "O2"-Temple - The Station is up side down beneath the Plant
    EXP-A9602307_2019-04-11_11-26-26.png EXP-A9602307_2019-04-11_11-25-53.png
    Light effects

    EXP-A9602307_2019-04-11_11-24-15.png EXP-A9602307_2019-04-11_11-25-09.png EXP-A9602307_2019-04-11_11-25-30.png

    Distant View as if approaching the "Town"

    EXP-A9602307_2019-04-11_11-29-07.png
     
    #16858
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  19. dpburke2

    dpburke2 Captain

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    Here's the data from the HV testing. I cleaned it up. Mostly a matter of presentation. I didn't alter any numbers, just rearranged the tables and sorted the rows so the patterns are easier to see.

    The following all used 1 Core, 1 Cockpit, 1 Generator, 1 Fuel Tank, 1 RCS and 4 small hover engines.

    HV Atmospheric Tests.jpg

    To see if gravity was a factor, I started with a 3 g difference.

    HV Gravity Test.jpg

    When a big jump from 2.0 g to 5.0 g produced the same power readings, well, I saw no reason to further test gravity.

    Then there was the matter of the 17 PU. It didn't seem to add up. I expected the constant PU from other devices to be a bit different. So, I did some stationary power tests with all devices turned on. Then I varied which devices and how many to figure out the 17 PU. And, yes, when the hover engines were a part of the test rig, they were turned. Apparently 20 hover engines were too many for that light weight rig so it was bouncing all over the place until it flipped onto its side.

    HV Devices PU.jpg

    17 PU = 10 PU cockpit + 5 PU Core + 1 PU RCS + 1 PU Fuel Tank
     
    #16859
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  20. IndigoWyrd

    IndigoWyrd Rear Admiral

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    Finished building a CV to escape newbie planet on the public server as set off to find somewhere to call home. I think I’ve found it.
     
    #16860

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