When will the turret AI stop shooting before it's done aiming?

Discussion in 'General Discussion' started by Aetrion, Feb 15, 2021.

  1. Alhira_K

    Alhira_K Captain

    Joined:
    Jan 16, 2017
    Messages:
    287
    Likes Received:
    379
    Both of you are going nuts. Now everybody back up into your corner and think about what you've done.

    And btw, when i can go to my car mechanic and tell him that there's something rattling in the motor only to come back two hours later to have something completely different fixed then i can do the same with Eleon too. Period. :D
     
    #21
  2. imlarry425

    imlarry425 Captain

    Joined:
    Jan 10, 2019
    Messages:
    465
    Likes Received:
    340
    I couldn't repo the behavior he described.

    sbp .. Stuck a Polaris A base
    im .. steel blocks, a turret, an ammo box, ammo, promethium
    built a tower on the top, stuck the turret on it, put ammo box in the base, loaded it, put ammo in the turret, added power
    ba w Zirax 100
    gm iv and waited

    Turret pivots 180 degrees and then starts firing. Transports land and start bouncing in place, drones arrive and take out turret and start bouncing, Z troopers use their magic bloop to switch the base ...

    Easy to repo the bouncing. 8^)
     
    #22
    Kassonnade likes this.
  3. Kassonnade

    Kassonnade Rear Admiral

    Joined:
    May 13, 2017
    Messages:
    2,819
    Likes Received:
    4,114
    #23
  4. Spoon

    Spoon Captain

    Joined:
    Jun 27, 2020
    Messages:
    442
    Likes Received:
    570
    Couldn't agree more.
     
    #24
    xtended2l and GoldDragon like this.
  5. Kassonnade

    Kassonnade Rear Admiral

    Joined:
    May 13, 2017
    Messages:
    2,819
    Likes Received:
    4,114
    This is called throwing fuel on the fire. Why you do this ?
     
    #25
    Germanicus likes this.
  6. Aetrion

    Aetrion Lieutenant

    Joined:
    Nov 24, 2017
    Messages:
    60
    Likes Received:
    59
    Huh, you are actually correct, the problem seems to be fixed. It wasn't the last time I tested this, but turrets seem to aim before they fire now.

    Don't know when they fixed this, but oh well, I'm not going to complain that one of my biggest pet peeves with the game is gone.
     
    #26
    Khaleg and Spoon like this.
  7. xtended2l

    xtended2l Commander

    Joined:
    Oct 23, 2020
    Messages:
    174
    Likes Received:
    96
    Oh my lol
    Kassonnade is on duty as usual :D
     
    #27
  8. IndigoWyrd

    IndigoWyrd Rear Admiral

    Joined:
    Jun 19, 2018
    Messages:
    1,028
    Likes Received:
    1,416
    Aside from the occasional annoying NPC, I don't make a habit of shooting everything I see, so I haven't seen this in a while, but I do recall it happening, specifically with arty turrets. I just blamed this on not having T1-T4 Targeting Computer modules for an extra 10-50k CPU and 15-65k power usage being invented yet and moved on with my simulated life.

    At the end of the day, this is still very much a Work-In-Progress, not a final-release Road-to-Master, or even 2nd generation final product. There are going to be glitchy, buggy things that happen. Your e-parts will not fall off because you're playing a not-yet-finished game and something doesn't work quite right.
     
    #28
    Kassonnade likes this.

Share This Page