Feedback Required Wishlist: BUILDING blocks and structural devices

Discussion in 'Suggestions' started by Hummel-o-War, Sep 18, 2019.

  1. Sephrajin

    Sephrajin Rear Admiral

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    Just got reminded of something I was used to work around...

    Cant toggle vents by switches, nor forcefields.
    Would be pretty cool!

    Oh... and more different sizes of forcefields...
    ...and larger ones too, please! (see my previous post, bottom, 1 page earlier)

    Yes, that section had to be that long - because of the gravity generator of the landing pad.
    That one has also a switch, in case one has a cv parked there with grow plots.
    The overlaping section is that bridge, and my team mate already breaks his legs very often at 0.7g on a planet, I dont want to confuse him with 2g in space - within the 'outside' "living area".

    20200711230228_1.jpg
     
    #221
    Last edited: Jul 12, 2020
  2. Robot Shark

    Robot Shark Rear Admiral

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    That's something I wanted for a while.
    Two of my builds, the Janus medium and heavy carriers, have an open-air pressurized landing pad on the roof.
    I have wanted to turn off the O2 there using a motion sensor for a long time.
     
    #222
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  3. Pear78

    Pear78 Captain

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    variation to the Cube L shape
     

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    #223
  4. SightedNZ

    SightedNZ Commander

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    I wouldn't mind a half-height variant of "Wall Edge Round".
     
    #224
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  5. Pear78

    Pear78 Captain

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    new transition block
     

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    #225
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  6. tachyon

    tachyon Commander

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    Some kind of computer block with an integration of ASTICs scripting mod. Would be nice. It should then allow to manage all your scripts for a grid and replace the lcds that are currently used for the scripting.
     
    #226
  7. ion_storm

    ion_storm Captain

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    We know how the boarding ramp lifts You up when You step on it and close it...
    I think we'll all love to have that, but vertical, like an elevator, different widths, and heights...
    Tried to find a picture or something, but don't know what to write and Google gives me BS...
     
    #227
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  8. CaoCao

    CaoCao Ensign

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    - Stealth Generator

    - Unique Blocks with better or varied stats, unique weapons, unique items, found in wrecks and enemy bases and stuff
    , game is kinda like freelancer, and freelancer had unique items, uniques like RPGs have

    - more variants that are only uncommon / rare drops lootable, cant craft them

    - flamethrower / plasma torch or something
    - "melee" weapons, ramming weapons, like the tree grinder but better, spikes, drills, saws
    - mines, traps that you place and blow up
    - bombs for on planet dropping
    - more ship weapon variants
     
    #228
  9. rubas1999

    rubas1999 Ensign

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    прошу добавите наземную технологию там хорары гусенецы калеса вертушки вобшим разнообразие очень прошу [​IMG]
     

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    #229
  10. Miu_serp

    Miu_serp Ensign

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    For a full-fledged design of structures, flat elements of zero thickness and various shapes are required or templates in the paint and texture menu
     

    Attached Files:

    • Surg.png
      Surg.png
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    #230
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  11. RedScourge

    RedScourge Commander

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    A triangle version of Ramp Round Connector A and especially B would be VERY useful for transitioning between half-height ramp and ramp angle corners. B is almost like an asymmetric slanted version of Corner Half B, thus you might call them Ramp Half A and B and rename the existing Ramp Half A and B connectors to Ramp Cube Half A and B. Or, you could just call them Ramp Half Connector A and B and not change the others.

    Example: (https://imgur.com/a/NbeU1id and https://imgur.com/a/FuFORWz)

    Imagine those blocks, but with the round part clipped off and instead a triangular (ramp) shape.
    [​IMG]
     
    #231
    Last edited: Jul 22, 2020
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  12. RedScourge

    RedScourge Commander

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    45 degree forcefield squares and maybe some corner types would be nice.
     
    #232
  13. OddTheViking

    OddTheViking Ensign

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    Negative. It is missing, and it makes me sad.
     
    #233
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  14. jesterjunk

    jesterjunk Captain

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    I posted that block shape and its mirror as an animated 3D render and wireframe in this post dated Dec 26, 2019:

    https://empyriononline.com/threads/...d-structural-devices.76917/page-5#post-381812
     
    #234
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  15. BlackRhino

    BlackRhino Ensign

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    There is one block I always need but it doesn't exist, a Ramp C to Ramp C Medium connector both in left and right variants please. Ramp Connector B does not work as it connects perpendicular rather than parallel. Similar in shape to the Sliced Corner D but with one of the z=1m vertices lowered to 0m. Screenshot_20200806-031106_Chrome.jpg
     
    #235
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  16. jesterjunk

    jesterjunk Captain

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    I posted that block shape and its mirror as an animated 3D render and wireframe in this post dated Dec 26, 2019:

    https://empyriononline.com/threads/...d-structural-devices.76917/page-5#post-381812
     
    #236
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  17. EtheraelEspeon

    EtheraelEspeon Ensign

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    Can you add offcenter variants of the current decorative fake plants? Like one off to the side, and one in a corner.
     
    #237
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  18. Shadowpuppy

    Shadowpuppy Ensign

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    • Need Ramp and Shutter door options. Most of the time i want a 1 x something
    but the only option is 1 x 1 so i have to use 6 to cover a line of devices instead of a single 1 x 6

    • Frameless window option for SV so seemless glass can be created
     
    #238
  19. ATD

    ATD Ensign

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    RADIOACTIVE DECAL/BLOCK.
     
    #239
  20. jesterjunk

    jesterjunk Captain

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    Are these not what want?

    2020-09-02_064709_c.png


    Texture/Color Tool
    2020-09-02_065745_c.png


    Middle LCD Projector … The bright green color can easily be changed by using a different hex color value.
    Code:
    <align=center>
    <size=150><color=#00FF00>☢</color></size></align>

    Right LCD Projector … The extra lines are for vertical alignment.
    Code:
    <align=center>
    
    
    <size=150><sprite=18></size></align>
     
    #240

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