[TOOL] EAH | Empyrion Admin Helper v1.61.x

Discussion in 'The Hangar Bay' started by RexXxuS, Apr 30, 2016.

  1. Hatagumi

    Hatagumi Ensign

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    i would love to see this as well
     
    #261
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  2. brad68brad

    brad68brad Lieutenant

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    Thank you both for trying to help.
     
    #262
  3. Jascha

    Jascha Administrator

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    Done :). Will be in the next Version.
     
    #263
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  4. joemorin73

    joemorin73 Captain

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    Damn. That was fast!
     
    #264
  5. Jascha

    Jascha Administrator

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    Yeah as he says... it works, but its dangerous. Sadly Telnet is the only way to connect so far remotley (until we implemented the server/client feature we are working on right now).
     
    #265
  6. brad68brad

    brad68brad Lieutenant

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    What's the chances of being hacked? would they be able to get into my PC itself?
     
    #266
  7. joemorin73

    joemorin73 Captain

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    Your PC wouldn't be at risk. Your game server would be.
     
    #267
  8. Hatagumi

    Hatagumi Ensign

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    Omg yes Thank you *stalks website for next release*
     
    #268
  9. xcom_kill

    xcom_kill Lieutenant

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    Hi Jascha.The next problem is in this backup file https://cloud.mail.ru/public/KHZ1/jzwW51ybo there is a structure (#1040204 one of the problematic) located on the playing field "(64892) PD4", but if you try to migrate the structure of the game this structure in the list is not visible. But SHARE it is. Such a structure there is no one - tell me what the problem is.
     
    #269
  10. piddlefoot

    piddlefoot Rear Admiral

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    Outstanding job on this whole program Jascha, absolutely smashing effort, Im sure many of us really appreciate your time and effort put into it, keep up the great work.
     
    #270
  11. Jascha

    Jascha Administrator

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    Thanks piddlefoot :)

    Is that structure still in game?
    Is the backup from the same game version?
    Did you try it with a loaded or unloaded playfield?

    There are currently two ways of adding structures. The old, soon obsolete and more dangerous way by editing the real files and entering the structure into an unloaded playfield.

    And the new save way by adding a structure into an open playfield.
    So it would be good to know which way you took.

    Greetings,

    Jascha
     
    #271
  12. xcom_kill

    xcom_kill Lieutenant

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    1. The current structure in game
    2. Game version Build 884 - EAH Admin FTools 1.34.0.
    3. Full not full not tried.

    Did backup fractional buildings from EAH bookmark the user's -> File Transfer -> Backup Faction Structures. User is the founder of the faction.

    The playing field is generated at the time of transfer I was in it.


    The figure shows http://prntscr.com/eg7fq6 what is missing, assume the structure #1040204 in the list there it is http://prntscr.com/eg7gep

    And so with some structures of other factions. Something like that :(
     
    #272
  13. Jascha

    Jascha Administrator

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    Thank you.
    Could you send me your logs and the time when you did it. Dont know of any problem so far.
     
    #273
  14. xcom_kill

    xcom_kill Lieutenant

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    You need a log EAH or games ? Or both and preferably more :)))))
     
    #274
  15. Jascha

    Jascha Administrator

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    Just the EAH log.txt :)
     
    #275
  16. Jascha

    Jascha Administrator

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    New Patch out: 1.34.1

    Due to some bugs we had to create a new patch.
    • Added: Playfield: Entrance Message (see last 2 columns in Playfield-List)
    • Fixed: Dedicated.yaml ignored selections
    • Fixed: Timetable Monthly Job not repeated
    • Fixed: SV/HV Warnings
    • Fixed: Missing Items 5.5
    • Fixed: Slave Tool not working properly
    Thanks for reporting!
    Enjoy it :)
     
    #276
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  17. xcom_kill

    xcom_kill Lieutenant

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    Jascha sorry got distracted at work wasn't in time to sign in my repost above. :(
    I agonized for a long time but ultimately found the magic function "Structures -> Add from folder" and everything was solved :)

    If You don't mind could you explain why the function does not work "Reset Deposit and POI" :
    1. Created server;
    2. Flew on every playing field ;
    3. Make sure that in "Structures" all the buildings appeared;
    4. Dig the mine (to 5%) and destroy the structure ("Only the core structure and just a bit outside");
    5. In the schedule put the "Timetable -> Reset Deposit and POI" - the schedule is triggered (the server is overloaded writes and performs what functions).
    Summary:
    1.the point is not recovered;
    2. Resources says on the map 100% but in the land of holes remain and no online :(
    What am I doing wrong ? Please tell me :(

    EAH LOG - https://cloud.mail.ru/public/F3Kt/SPhgwUMNk
     
    #277
    Last edited: Mar 13, 2017
  18. joemorin73

    joemorin73 Captain

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    Jascha explains here that there are issues with the Resets.

    http://empyriononline.com/threads/emp-admin-helper-eah-free-v1-34-0.5771/page-11#post-99988
     
    #278
  19. xcom_kill

    xcom_kill Lieutenant

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    Thanks for the tip. Missed this post. Will wait for full implementation of this function :(
     
    #279
  20. Jascha

    Jascha Administrator

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    Hey,
    sorry was gone a few days.
    Well it should work at least a bit. Not at all would be strange.
    The Deposit hast to be marked first. You have to write them into the Deposit list.
    Fly to the deposit, wait a few seconds, Klick on your Player->"Information"->"Set Deposit from Position"
    Then it shows up in the deposit list and should be reseted.

    Otherwise you need to use ResetAllGround and Deposits to reset all of it.
     
    #280

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