Fixed Objects Near Structures Bugged

Discussion in 'Fixed (Read Only)' started by Jacob Adjani, Jul 10, 2019.

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  1. Jacob Adjani

    Jacob Adjani Captain

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    Mode: Survival
    Mode: Singleplayer


    SEED-ID:
    Global: 263212
    Playfield: 150626

    Reproducibility: Frequent
    Severity: Minor


    Type: Terrain/Deco/Objects

    Summary: Objects Near Structures Bugged


    Description: Noticed this a few times in recent weeks; some "terrain objects" (i.e. rocks, surface ore rocks, trees) when placed near structures/poi's are bugged - in the case of trees, they are "there" - you can collide with them - but you can't cut them down for wood.

    In the case detailed here, immediately after crash down, I came upon a spiders nest that had an iron ore surface rock right next to it. When I fired my survival tool at in (in drill mode of course), it shot right through it and dug out a whole in the ground.

    As "reload" has been a diagnostic issue/concept of late, I decided to save/exit and reload to see if that would resolve it and make the rock "mineable"... when I loaded back in to game, the rock was nowhere to be seen - the hole I unintentionally drilled was, but no sign of the rock.

    Whether trees or rocks, the common denominator best I can tell is proximity to a structure/poi on placement or draw-in... as I have not yet run into similar behaviour in the "deep wilds".

    Savegame and Logs available on my Dropbox
    https://www.dropbox.com/sh/hz1nfpvsqlp9anp/AABNfpIaP1m8RINPzT-zSwWBa?dl=0

    Post-reload screenshot below:

    2526-3_2019-07-10_07-36-51.png
     
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    Last edited: Jul 10, 2019
  2. Jacob Adjani

    Jacob Adjani Captain

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    #2
    Last edited: Jul 10, 2019
  3. Pantera

    Pantera Administrator Staff Member

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    Can you show some video of this ?
     
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  4. Pantera

    Pantera Administrator Staff Member

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  5. Jacob Adjani

    Jacob Adjani Captain

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    #5
  6. Pantera

    Pantera Administrator Staff Member

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    I can only really explain it as a issue with the deco manager & negative positions.
    The only reliable way to reproduce it was to cut down a small number of trees say 4 or 5 then exit to the main menu & load back in & check if a 'container' tree or rock/s appear in the location where the harvestable trees were.

    So far I haven't seen it appear again in B2533.
     
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