Not a bug Flooded Base returns

Discussion in 'Archive (Read Only)' started by Ravlain, Dec 28, 2021.

  1. Ravlain

    Ravlain Lieutenant

    Joined:
    Dec 26, 2017
    Messages:
    61
    Likes Received:
    25
    Build:1.7.1 3638
    Mode: All SP modes

    SERVER NAME:N/A
    SEED-ID:Any

    If applicable:
    MODIFIED PLAYFIELDS:None

    Reproducibility: Every time
    Severity:Minor but annoying

    Type: Graphical glitch

    Summary: Building a partially underground base near water causes the lower levels to appear flooded with water. The base still has oxygen so this is purely graphical, as with the previous version of this bug.

    Description:As above

    Steps to Reproduce:
    1) Start a game, any mode.
    2) Spawn and deploy a base with underground components near water level
    3)

    Screenshots, Crash Logs, any other Relevant Information or Download links:

    Game started in creative to demo this bug :-
    https://www.dropbox.com/sh/a8lx8lpqwi7xjqq/AABc9bp2apUDaXLulXoC7wrua?dl=0
     
    #1
    Jollificator 2 likes this.
  2. Myrmidon

    Myrmidon Rear Admiral

    Joined:
    Mar 26, 2016
    Messages:
    1,733
    Likes Received:
    2,066
    Same goes when a CV or SV get bellow water level.
     
    #2
  3. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    Only the look of water has changed, not it physics.
     
    #3
    krazzykid2006 likes this.
  4. Pantera

    Pantera Administrator Staff Member

    • Developer
    • Moderator
    Joined:
    Aug 15, 2016
    Messages:
    3,226
    Likes Received:
    5,654
    Basically this. Removing water from structures (bases or vessels) is not currently possible in game but is something the team wants to do at some point (No ETA for this).
    For now you need to move the structure further away from the water to avoid what you are showing.

    & also the water "Wall" players can find underground when near the water edges (inside terrain) is deliberate otherwise the water will be found everywhere under neath terrain. Afaik until "realtime fluid flow" can be achieved this will remain this way (No ETA for when this will be possible).
     
    #4
    Myrmidon and Germanicus like this.

Share This Page