I am learning how to build my own SV in creative mode. I am currently getting "spammed" with the following console message: Cannot create mesh for block id=416 texIdx=53 table=0 pos=(9.00 127.00 4.00). Please fix this texture! I opened up the debug menu by using consule command di, where in the last line, the xyz position is provided for whatever block is under the crosshairs. Using this, I tried to zero in on the block at the above coordinates. Thing is, those coordinates look to be located beyond any blocks that comprise the SV. Seems like I need to know what exact block has a messed up texture if I'm to fix it using the replaceblock command. Or am I missing something being a noob? I've searched for anything out there that addresses this issue, and have found nothing. I guess the most direct question is how does one fix the block texture of this isolated block? My SV is almost done and I have over 1400 blocks.
I've only heard of this error occurring on Truss Blocks that have been erroneously textured despite their settings to not accept textures. Alternatively, it could be a completely different nearby structure doing it.