I've tweaked with a few of the vanilla planets before but this is my first attempt at something completely different. The playfeild loads fine but as soon as I entire orbit or try to teleport inside the planet the game throws a "null" at me and the planet disappears completely and I get CoQ. If anyone can fix it your very welcome to use it anyway you wish. Google Drive Link Below. (Rename to Playfield.yaml to test) https://drive.google.com/open?id=0B64a7V_9V-jRd1JuUm1ZZWhfQ1E
After a very quick glance, I can see that, at a minimum, you are missing definitions for Water and Sea level. Water: WaterBlue # WaterBlue, WaterGreen, WaterBrown SeaLevel: 23 # Sea level of planet Don't have time to test it or look further at the moment.
Can't be it. The barren planet in the Content\playfields doesn't have it. Need to know what the changes from the original were.
My guesses would be as follows: Code: Biome: # Foggy area - Altitude: [ 18, 23 ] Slope: [ 0, 12 ] BiomeClusterData: - Name: "BarrenFog" Id: 1 ClusterSize: 0 NbOfClusters: 0 Decorations: - [ AlienTreeBlue, 0.3] - [ CrystalsPyramidBlue, 0.25] - [ CrystalsPyramidBlue, 0.5] # Main biome: flat - Altitude: [ 32, 45 ] Slope: [ 0, 15 ] BiomeClusterData: - Name: "BarrenRocks" Id: 2 ClusterSize: 80 NbOfClusters: 12 Decorations: - [ CrystalsPyramidBlue, 2] - [ CrystalsPyramidBlue, 2] - [ RealRock4, 0.5] - [ RealRock5, 0.5] - [ RealRock6, 0.5] Grass: - Name: "GrassGreen06Snow" Density: 1000 YScale: 0.8 Preset: "GrassPatches8" In the above biomes, you have CrystalsPyramidBlue listed twice. Try only listing it once per biome definition.
I pretty much changed everything except POI's, Drones, and Effects. Thank you Joe, I'm going to try to take that out and see if it helps.
I noticed you have your drone amounts turned up past (what I believe is) the max limit for the number of drones that can spawn on a particular playfield at any given time. This wouldn't cause the issue listed above, but I'm pretty sure the game won't let the troop transport drop off 100 Zirax soldiers lol. That and wouldn't Desert Golems match your terrain and biome placement better than the ice ones (just a cosmetic suggestion lol)?
The amounts listed are the "reserves". They only drop off or populate x amount at a time. They repopulate from the amount pool until it is empty.
I have given up on this planet. I think that it is a decoration with a typo in it or an amount of a deco with the wrong value cuasing the issue. I simply just haven't been able to find it. Thanks the help.
It's coming. I apologize for the delay. I've had some urgent issues to deal with. I promise to upload them this evening.
I found the problem and fixed it. World works. I've added the corrected field to this message. Looks like you misspelt a decoration name and it caused a problem. I fixed the two misspellings and all is now fine. Sample of error. Code: Decorations: - [ RealRock1, 5] - [ CrsytalStraight, 7]
Thanks. It was a fun challenge and it is a good example of how sensitive these files can be. This makes me think that a better "file validator" is needed to let us know what the errors are.